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Author Topic: Suicide Bombing.  (Read 11211 times)

Re: Suicide Bombing.
« Reply #30 on: September 07, 2011, 08:27:51 pm »

It isn't even fun if you're blowed up with 'em. It's just most FOnliners' idiocy.
Why not? Running in a group of random people shouting "MUAHHAHAHA" and then exploding in center is fun from my point of view, than more people will be exploded with you, than more fun.
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Grzesiu

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Re: Suicide Bombing.
« Reply #31 on: September 07, 2011, 11:41:44 pm »

Mine record is 7 people :)
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Michaelh139

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Re: Suicide Bombing.
« Reply #32 on: September 07, 2011, 11:43:24 pm »

My record row of people planted with dynamite and killed without dying is 5 so far.

Not much for the "ALLUH AKBAR!!!!!!!!!" stuff people tend to do.
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Whenever I say something, imagine \"In my opinion"/ being in the front of every sentence.

Josh

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Re: Suicide Bombing.
« Reply #33 on: September 08, 2011, 12:12:54 am »

Maybe the devs just need to make a troll server with npc "noobs" that the GMs can send griefers to so they don't bother others and deplete playerbase. Oh or the griefers can just grow the f*ck up a bit and go play CoD since its "plot" consists entirely of running around and shooting/exploding people :P
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When you hear people talking about the great leader of the Armeggedon Arms Co., there talking about me. On the flip side when you hear them laughing about the Plague who stood next to guard and died or something else like that, that would be my brother Ben.
Re: Suicide Bombing.
« Reply #34 on: September 08, 2011, 02:47:14 am »

Ah yeah gotta love the open freedom, 10% of people have a ton of fun, 90% are the ones used as fodder for the first 10%.  It's worked so well so far, oh wait...  But it's been here, people will always use it to abuse others for their own lulz.  But other than the fact you can't go to towns, and really shouldn't travel the wastes with your good gear, the rest of the game really has some fun.  And if you manage to get into a large gang that can help carry your losses the worry about lost hours of time isn't as bad, so you can even enjoy the rest of stuff, like pvp, exploring and scavving.
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Youpick1_2

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Re: Suicide Bombing.
« Reply #35 on: September 08, 2011, 08:04:36 am »

you cant realy say thet NCR is a shit hole or a bombers paradice. I spend nealy all my time there i have 2 tents there and my alt's are there too i dont see alot of bommers or bursters but what i do see is VC extremests that like to disrupt NCR at its kind state.

i dont know if it is posible for next wipe for devs to make NPC gards kill any one actervating a bomd or in posetion of an active one as well as nades then gard loot it (some how not kiling gard) so every one can be happy.

P.S is not that bad.
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avv

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Re: Suicide Bombing.
« Reply #36 on: September 08, 2011, 10:15:18 am »

Suicide tactics are general problem in all aspects of fonline and could be reduced by having death mean something than 1min respawn and weakening. Suiciding is caused by the mentality of "haahaa I lost nothing but you did".
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Based on evidence collected from various sources by trustworthy attendees it is undisputed veritability that the land ravaged by atomic warfare which caused extreme change of the ecosystem and environmental hazards can be considered unpleasant, rugged and unforgiving.
Re: Suicide Bombing.
« Reply #37 on: September 08, 2011, 10:23:53 am »

Suicide tactics are general problem in all aspects of fonline and could be reduced by having death mean something than 1min respawn and weakening. Suiciding is caused by the mentality of "haahaa I lost nothing but you did".
Then you need to do something with... alts!
Oh noes I'm dead, something really bad happened to me, no problem, relog on another alt.
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avv

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Re: Suicide Bombing.
« Reply #38 on: September 08, 2011, 10:42:08 am »

Then you need to do something with... alts!
Oh noes I'm dead, something really bad happened to me, no problem, relog on another alt.

Not if the harm remains after you relog back.
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Based on evidence collected from various sources by trustworthy attendees it is undisputed veritability that the land ravaged by atomic warfare which caused extreme change of the ecosystem and environmental hazards can be considered unpleasant, rugged and unforgiving.
Re: Suicide Bombing.
« Reply #39 on: September 08, 2011, 10:44:24 am »

Not if the harm remains after you relog back.
What if I'm not going to relog back? I need demo expert to craft and activate dynamite and some 1 lvl bluesuiter who will explode it or plant it or whatever, the same with 1st level burster.
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Lexx

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Re: Suicide Bombing.
« Reply #40 on: September 08, 2011, 11:13:45 am »

We will change the way explosives are working in the future, so suicide bombings will still be possible, but much harder than right now. Can't say when exactly this will be in the game, though. Just wanted to drop a line and tell that we are trying to do something against this issue.
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avv

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Re: Suicide Bombing.
« Reply #41 on: September 08, 2011, 11:15:18 am »

What if I'm not going to relog back? I need demo expert to craft and activate dynamite and some 1 lvl bluesuiter who will explode it or plant it or whatever, the same with 1st level burster.

Sounds pretty time consuming. You have to walk that bluesuit to the target location and then transfer the items. There are always ways to grief no matter how many obstacles. But punishing death and rewarding living would greatly affect the way players played in general, not only suicide bombing.

And moreover, suicide bombing isn't even that big deal. People choose to be targets of such actions when they stand in guarded location and chat or idle. It would be a big deal if it seriously damaged some gameplay activity like stealing does for bartering. Atm it's just mostly retarded because the bomber suicides and that's all.
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Based on evidence collected from various sources by trustworthy attendees it is undisputed veritability that the land ravaged by atomic warfare which caused extreme change of the ecosystem and environmental hazards can be considered unpleasant, rugged and unforgiving.
Re: Suicide Bombing.
« Reply #42 on: September 08, 2011, 11:21:14 am »

Right now, there is a bug that allows you to blow up other people in NPC-guarded locations without even seeing a respawn or any karma/protected status loss. Dunno if it was fixed or not; if it wasn't, I can send a description of it to any of 2238 devteam, but the thing is pretty obvious, so I bet it is fixed already.

If considering any records, mine is 5 kills at once in NCR and 2 kills during TC (previous session, lots of HPs :( ). Too bad that explosives aren't too much useful in PvP, it would probably save partially guarded towns as explosives would be better used elsewhere.
Re: Suicide Bombing.
« Reply #43 on: September 08, 2011, 11:25:15 am »

I was making 1st level alt just to go to NCR, take rail line gang quest, then go there, take flare, return, just to make Sha Enin a bit brighter. Making an alt just to come to NCR and let your friend activate dynamite and give it to you isn't that hard, especially when you know that exploding people in NCR is much funnier. The same about bursters, you can even make permadeath for suiciders, it won't change anything, the only problem that 200+ hp CA/BA guys will be most likely unkillable by them, because of lack of BRD and only 10% critical chance, but you can use a friend and do 2 1st level suicidal noobabursters! In case if you really want to kill someone in guarded town and punishment is too heavy. Also why do you want punishment for suicidal killers when you can just suggest to prevent it? Like "unable to attack in guarded towns" or "guards are extrasenses and instakill you before you pull a trigger". Suicidal killers are ok, atleast they make guarded towns somewhat alive, even when it sounds really weird, but it's true.

Right now, there is a bug that allows you to blow up other people in NPC-guarded locations without even seeing a respawn or any karma/protected status loss. Dunno if it was fixed or not; if it wasn't, I can send a description of it to any of 2238 devteam, but the thing is pretty obvious, so I bet it is fixed already.
And how will they fix it? If you're talking about disarming of course ^_^ Unable to disarm?
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Re: Suicide Bombing.
« Reply #44 on: September 08, 2011, 01:18:45 pm »

Right now, there is a bug that allows you to blow up other people in NPC-guarded locations without even seeing a respawn or any karma/protected status loss. Dunno if it was fixed or not; if it wasn't, I can send a description of it to any of 2238 devteam, but the thing is pretty obvious, so I bet it is fixed already.

really is it bug? I finished Fallout 2 using trick like that... twice :)
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no Wez no fun...
http://rudo-brody.pl/uploads/2011-12-24_0012.png
everyday my english loose 1point :/
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