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Questions and Answers #5

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Spike:
Does AC have a cap? And how does knockdown work (I'm trying to create a H+H build).

Michaelh139:

--- Quote from: Spike on January 13, 2012, 03:08:58 am ---Does AC have a cap? And how does knockdown work (I'm trying to create a H+H build).

--- End quote ---
Take heavy handed and you will own every build there is.  (Except other hth builds depending on who hits who first)

Also, AC has a 90 cap right now afaik.

Spike:

--- Quote from: Michaelh139 on January 13, 2012, 03:24:46 am ---Take heavy handed and you will own every build there is.  (Except other hth builds depending on who hits who first)

Also, AC has a 90 cap right now afaik.

--- End quote ---

I've thought about that, but taking heavy handed will ruin my criticals.

anarchclaw:
Spray and Pray
Ranks: 1
Generic requirements: Level at least 6, Small Guns or Big Guns at least 125
Description: You cover your target in bullets... one of them is bound to find a hole. You ignore armour’s Critical Modifier.

Does this perk mean that every hit you land will be unaffected when it rolls for your crit?

What exactly is an armor's power modifier?

Spike:
Another question from me, what is the max outdoorsman skill % to avoid 95% of encounters.

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