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lisac2k:
Dear iamridge,

we would love to release new features and add new content (hence, have a wipe) each few months as well. This is, however, not the case. Allow me to illustrate my point in short: only 2 years ago, I had approx. 6-10 hours per day for the development, nowadays no more than a few hours per week. In the very moment we started working on 2238, most of the team was motivated AND had enough time to make a framework for the open beta. However, in the next few months the team members finished their colleges, gotta work, got married, some of us got kids. I suppose most of players have a lot of free time, meaning their day passes slower than, for example, my day. You said there's 16 months since the last wipe? It seems like 16 days to me. Do you understand the issue now?

While there's a lot of motivation to push things forward for the upcoming wipe, there's only a small time window for each of us to do what there's to be done. The team is the way it is, and we work the way we work. Personally, I think it's a phenomena that we, as a team, have been lasting for so long, considering the team has no fundings at all (yes, we do everything for the faint of heart) and other teams (not only FOnline teams, but in general, a lot of game dev and modding teams, even game studios) fall apart and/or close their doors quite often.

I hope you have a better picture of the issue now. And please, don't take a single quote taken out of context so seriously.

Izual:
Even Mutants Rising is going to be released. Never give up!

Solar:
Progress would have been much faster if we had limited each session to 2 weeks playing time, after which we would have collected all the feedback and the server just came down and the forums and our IRC were closed.

Way too much time gets spent on various melodramas and unfortunately a good percentage of community involvement is demotivational.

However, I'm pleased we have done it the way we have. Instead of being further ahead in development we have had 2+ years of the game living and our own mini community existing.

Before we started it seemed like we would have had 100 players at peak, to have that number this far in and 8 months since even the slightest update still seems weird to me.

Johnny Nuclear:

--- Quote from: lisac on December 18, 2011, 12:05:08 pm ---Dear iamridge,

we would love to release new features and add new content (hence, have a wipe) each few months as well. This is, however, not the case. Allow me to illustrate my point in short: only 2 years ago, I had approx. 6-10 hours per day for the development, nowadays no more than a few hours per week. In the very moment we started working on 2238, most of the team was motivated AND had enough time to make a framework for the open beta. However, in the next few months the team members finished their colleges, gotta work, got married, some of us got kids. I suppose most of players have a lot of free time, meaning their day passes slower than, for example, my day. You said there's 16 months since the last wipe? It seems like 16 days to me. Do you understand the issue now?


--- End quote ---

If you don't have much time, simply take more people.

Surf is right.
Honestly great job you guys did here.
I think just slight change in Devs attitude could help a lot to this project.

Lizard:
Okay, thanks for clarification, i think i overreacted.
I apologise.

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