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Author Topic: Fix Boy suggestion  (Read 2183 times)

Fix Boy suggestion
« on: August 06, 2011, 07:29:38 pm »

Ok, so I know a "fix all" option has been suggested before, and can't happen because of the engine. \

So why not just add new options to the fixboy instead? Add a "craft 10 gunpowers" option, "Craft 10 advanced gunpowder", "Craft 10 Good metal parts" ect. Lets make the most tedious parts of the fix boy less tedious!

Senocular

  • The Real Roleplayer
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Re: Fix Boy suggestion
« Reply #1 on: August 06, 2011, 08:33:00 pm »

+1

Implent this nao.
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runboy93

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Re: Fix Boy suggestion
« Reply #2 on: August 06, 2011, 09:03:52 pm »

I like this :)
Makes crafting bit faster (Example weak healing powders, there should be option to make them more at once)

Grommok

  • Desert Ranger
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Re: Fix Boy suggestion
« Reply #3 on: August 07, 2011, 12:11:50 pm »

Well, what about adding a number of item crafted somewhere, maybe under the "FIX" button, so that you can choose how much items to craft at time?
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kraskish

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Re: Fix Boy suggestion
« Reply #4 on: August 07, 2011, 12:21:11 pm »

It has been suggested before and as I remember the reason for NO was more unclear fixboy list
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Re: Fix Boy suggestion
« Reply #5 on: August 08, 2011, 02:32:00 am »

It has been suggested before and as I remember the reason for NO was more unclear fixboy list
But atleast then the fixboy wouldn't break my wrist...

jonny rust

  • Caravan Dan
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Re: Fix Boy suggestion
« Reply #6 on: August 08, 2011, 04:37:39 am »

yea, eventually people start getting fix-boy R.S.I. and suggest this, as i did.

Not sure why it doesn't get taken seriously, or how it would clutter the very simple fix-boy we have now...
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Re: Fix Boy suggestion
« Reply #7 on: August 08, 2011, 08:48:06 am »

Seems like a good idea. It would be nice if they did this or something similar to make it easier.
Re: Fix Boy suggestion
« Reply #8 on: August 08, 2011, 12:02:28 pm »

+1

Yay, i can finally stop using mouse recorder to gain unfair advantage of crafting 100 MetalParts without tenosynovitis.
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avv

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Re: Fix Boy suggestion
« Reply #9 on: August 08, 2011, 02:16:30 pm »

It has been suggested before and as I remember the reason for NO was more unclear fixboy list

No the reason was because of Cvet. It has to do with hardcodes or smth.
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Xarr

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Re: Fix Boy suggestion
« Reply #10 on: August 08, 2011, 02:34:35 pm »

Heh, I had that Idea Month's ago but forgot It already. Thanks to my Lags. A little Counter in the Upper Right does not Hurt, hm?
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Grommok

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Re: Fix Boy suggestion
« Reply #11 on: August 08, 2011, 02:45:04 pm »

Xarr, they havent listened to me, why they should listen to you?
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kraskish

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Re: Fix Boy suggestion
« Reply #12 on: August 08, 2011, 06:51:13 pm »

No the reason was because of Cvet. It has to do with hardcodes or smth.

AFAIK adding an item to the list doesnt require Cvet, however changing layout (adding buttons and so) does. So its possible to implement "10x metal parts" anytime.
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Re: Fix Boy suggestion
« Reply #13 on: August 08, 2011, 11:28:44 pm »

1 Gunpowder,
10 Gunpowder,
100 Gunpowder would look silly in Fixboy. Is there a possibility to hide/show the crafting option, like without profession prerequisites?

A prerequisite for 10 Gunpowders would be 10 Minerals and would only show up in Fixboy if you have 10 Minerals in your inventory.
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Grommok

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Re: Fix Boy suggestion
« Reply #14 on: August 10, 2011, 05:38:14 pm »

And then how could you check what do you need to make a weapon or an armor?
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Quote from: Grommok
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