FOnline Development > FOnline Projects
Fallout Online: Australia
Mr Feltzer:
--- Quote from: Grimmi on January 12, 2013, 08:07:15 am ---Feltzer do you remember me from you serwer ?? i have then nick Grim ;D
And what is IRc channel ;D
--- End quote ---
#foaustralia
Although Im barely on it. I will be when I bring it online however.
@Brad
Jenova played a really early build before all of the custom maps were brought in.
Jenova:
Good to hear. I'll see how well you did. :)
A concerned wastelander:
Sorry if the question have already been asked, but can we run in combat mode on your server?
Mr Feltzer:
--- Quote from: A concerned wastelander on January 12, 2013, 07:17:36 pm ---Sorry if the question have already been asked, but can we run in combat mode on your server?
--- End quote ---
Just like 2238, in towns/locations it is Real-Time. but in encounters you can choose in the Config ( or if your outdoorsman finds the encounter you can also select it in-game )
and that question is a little un-clear, If you mean "Combat mode" by killing other players. yes you can kill the hell out of other players. out of every town in the game only 2 are guarded the rest are open to PVP
A concerned wastelander:
Sorry I guess my question was unclear.
By combat mode, I mean the combat timer after you engage or get engaged. On 2238 it prevent you from leaving a area. On TLA or Requiem, it also prevent you from running, you may only walk for the duration of the combat timer.
So my question is, can you always run (like on 2238), or do engaging someone or being engaged by someone in combat prevent oneself from running for the duration of the combat timer (like TLA or Requiem)?
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