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Author Topic: Some improvements on reputation decay system  (Read 789 times)

vedaras

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Some improvements on reputation decay system
« on: February 09, 2010, 10:28:46 pm »

i think decay should be changed a bit more. My suggestion is, that when you join a faction that changes your reputation like Vault city, Raiders, Slavers etc. and you do not resign, your reputation decays to the one you got with all groups (towns etc) when you joined the faction. For example if you joined vault city and didint resign, you got +100 reputation with ncr rangers, so the decay point to witch your reputation decays is +100 no matter what + or - reputation you have at any moment. And if you do  resign, so decay points are set like these after new update  http://fodev.net/forum/index.php?topic=1780.0 . What do you think?
« Last Edit: February 09, 2010, 10:48:14 pm by vedaras »
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gordulan

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Re: Some improvements on reputation decay system
« Reply #1 on: February 10, 2010, 07:33:11 pm »

maybe it decays down to half the current receiving +- rep, i don't want to be shot by rangers when in ncr :-[
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vedaras

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Re: Some improvements on reputation decay system
« Reply #2 on: February 10, 2010, 08:27:49 pm »

the thing is that if you are being hated for being slaver for example, and you remain as slaver, then you still are hated as a slaver no matter how many good or bad deeds you are done, so in the long run you should be hated as a slaver as well, so your rep needs to decay to slavers reputation and not anyone else:>
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