Other > Suggestions

New perks that could fit after wipe.

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RavenousRat:

--- Quote from: runboy93 on July 21, 2011, 11:16:38 PM ---Yeah you got +1 to SPECIAL, but it's randomly at everytime and when effect end with one stat you could take fruit and see which stat got now +1.

--- End quote ---
So why not just take +1 SPECIAL perk (if you really need that waste) and don't bother with it? Or take sharpshooter, or more critical, or weapon handling, or lifegiver, if make perks equal to +SPECIAL. It's +1.5 SPECIAL for sharpshooter as 2 PE range and 1 PE to hit, +5 SPECIAL for bursters and +2-3 SPECIAL for snipers as More Crit, +3 WH, ~+4 SPECIAL Lifegiver. Why should you take this fruit perk just to get some +1 SPECIAL using fruit?

runboy93:
Not always need to be perfect.
Nothing more to say today :) see you.

Handyman:
1. Animal Friend, Lvl 9+IN 6+Outdoorsman 60%, Animals under you control do 25% more damage each of this perk, 2. - i like it but with some changes like not more dmg but more hp or ac i don't know.
3. Hunter, Lvl 6+Outdoorsman 80%, Each level of this perk give you +10% damage against animals, 2.- really who would take this ?
2. Drunken Master, Lvl 3+Unarmed 60%, +20% Unarmed skill while under the influence of alcohol, 1.- with some changes HtH would like it i think ?

1. Mutate!, Lvl 9, Can change trait, 1 - well it was removed already so why get it back ?
2. Way of the Fruit, Lvl 12+LK 4+CH 4, When you eat fruit, you get a temporary +1 bonus to one of you SPECIAL stat randomly, 1. - nice idea. while there will be limit 1 fruit +1 stat, 2 ate fruits still +1 stat
3. Scrounger, Lvl 9+LK 8, Doubles amount of ammo found from dead enemies, 1. well i would love to have that, but imo crafting is more safe :P

Cola:
Yeah poop is pretty smelly. ???

jonny rust:
I think 'friend of the animals' would be really cool if it meant that animals weren't hostile towards you in encounters unless provoked. Also they come to your aid if they are around when you are being attacked (+X00 karma with the animal kingdom?)

It would also be nice if it meant you could recruit molerats as followers.

As has been stated, animals aren't that strong (especially with only brahmin followers being able to level) and you don't see them being used much in the waste so I think it would be very hard to overpower this perk, and it needs to compete with existing perks if anyone will give it the time of day.

Mutate will be useful for rookies who inevitably realize that their build is flawed, but will most likely never get used by veteran players.

Scrounger will be great for any loner who can't be bothered crafting

hunter - increase that percentage a LOT and it will be worthwhile taking by RP trappers and people who just want to level faster.

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