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Author Topic: controlled bursts  (Read 2268 times)

Sarakin

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Re: controlled bursts
« Reply #15 on: July 18, 2011, 10:13:46 pm »

Imo its a useless feature that isnt worth making.
Also, youre mixing real life mechanics with ingame mechanics. They differ a lot and Im pretty sure you have no idea how bursts in F:2238 work.
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Johnnybravo

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Re: controlled bursts
« Reply #16 on: July 19, 2011, 01:13:35 am »

I think I've already said that reload taking 2 AP while single shot taking 4 to 7 barelly makes any sense :d.
Yet it's totally fine and nobody has compained up to date.

If developers felt that bursting takes way too much ammo, they could've decrease it for normal burst mode and compansate it by rebalancing all other.
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jonny rust

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Re: controlled bursts
« Reply #17 on: July 19, 2011, 02:06:35 am »

Rotfl yey for absurdal bursts xD 120 ammo from avenger or 100 fro m60 (i think it will be most powerfull burst evah ) its pretty erm realistic but gamekilling xD

did you even read the suggestion or is this a joke?

Imo its a useless feature that isnt worth making.
Also, youre mixing real life mechanics with ingame mechanics. They differ a lot and Im pretty sure you have no idea how bursts in F:2238 work.

enlighten me

If developers felt that bursting takes way too much ammo, they could've decrease it for normal burst mode and compansate it by rebalancing all other.

I don't think that there is anything wrong with the normal bursting mode, I'm talking about an added option, then it's up to the player to decide which one to use at what time.
« Last Edit: July 19, 2011, 02:12:51 am by jonny rust »
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