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Playtest Deposit

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Senrain:
Because of the harsh nature of the game, it takes real diligence to keep it up and it can be hard not to quit at times when you're just starting out.

If people have to pay to play this game then the population will be essentially cut in half due to some people being unable to play.

Now you have to pay 10 bucks for a game with a shrinking population that is hard as balls when you're starting out.

Bluntly speaking the game isn't worth paying 10 bucks for imho, and I have no doubt that it would die if the creators made people pay.

We're doing the creators a service by spending our time playing their game, especially one as unforgiving as this, perhaps the game will be a little easier on the newbs as time goes on but as for now it's still piss hard and I doubt that will change any time soon.

Jotisz:
To make this game pay2play there should be no content that isn't owned by the devs. Now the game uses elements from the Fallout universe it wouldn't be possible to make it a payed game as long the content remains what is it...
I don't see why this thread is still here it should have been moved to junk already

Floodnik:

--- Quote from: Jotisz on July 23, 2011, 11:04:29 AM ---To make this game pay2play there should be no content that isn't owned by the devs. Now the game uses elements from the Fallout universe it wouldn't be possible to make it a payed game as long the content remains what is it...

--- End quote ---
Read the first post carefully. It's not really gonna be pay2play, it's different.
Nevertheless this suggestion is very, very bad, this is never going to happen because it would be a suicide.

Lonelylurker:

--- Quote from: Haraldx on July 22, 2011, 06:32:04 PM --- New players are all like "WTF WASTELUNDZ IZ TOO HARSHZXS LUL, ADD SAFESPOTS I RAGEQUIT", thus new players take their money back and leave, project dies forever.

--- End quote ---

--- Quote from: Senrain on July 23, 2011, 08:22:45 AM ---Because of the harsh nature of the game, it takes real diligence to keep it up and it can be hard not to quit at times when you're just starting out.

--- End quote ---

New players who ragequit mostly do so because of griefing by other players. If those griefers were held meaningfully accountable for their actions then many more new players would be likely to stay and become regulars themselves.


--- Quote from: Floodnik on July 23, 2011, 02:49:04 PM ---Read the first post carefully. It's not really gonna be pay2play, it's different.

--- End quote ---
Thank you for reading the whole suggestion carefully before criticizing, and appreciating the subtle but important difference.


--- Quote from: Floodnik on July 23, 2011, 02:49:04 PM ---Nevertheless this suggestion is very, very bad, this is never going to happen because it would be a suicide.

--- End quote ---
Then what solution would you suggest?

The only valid argument against this so far presented is that too many people lack access to paypal or can't afford to place $10 on hold. The $10 amount was just an example, really any amount would do as long as it's enough to not be willing to forfeit for griefing lolz. The lack of access argument is a potential problem but right now a purely speculative one, none of us here really knows if it's true or not and going around with "yes it isn't"/"no it isn't" here without hard information wont solve anything.

Michaelh139:
This will not work.  For many reasons already explained.  Another one being that the economy for many places including the United States is in the shitter so many people (As said young people) would not be able to afford to "donate" to play.

Besides, the game is already well donated whenever it is need, and the devs have already realized the problem with alting and are working on a solution to make alts totally unnecessary, but still allowed if you say, you wanted a new rp character, or some other meaningful reason to make another character.  The only last problem would be multi-logging.

That's my gist of it anyways.

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