Other > Suggestions

Starvation and Dehydration

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Chrupek:
I think food & water in meaning of items, would be pointless, and lead only to Fonline the sims.
But idea of food & water in meaning of fuel, which can be filled up only in bars in cities and bases, sounds nice to me. It brings more people to towns, and that means more RP.
For example: Every 4 hours i have to go to bar and eat meal, for 10caps (if i have nothing theres a brahmin pen, so 1 shit = 10caps=1 meal:P). If im logged out, cooldown isnt counting. If im out of 'fuel' i have -1 AP and only 3/4 available HP. So can still play fonline, but it pushes me to visit nearest city.

RavenousRat:
I think some dev said somewhere, that sleeping/eating/drinking will give some bonus, but not penalty if you don't do that. May be you'll earn more XP while you're fed, etc. So they're going to implement it someday, may be in few years.

jonny rust:
it wouldn't need to make the game tedious at all.
lets say you need to drink twice a day and eat once.
would that really be such a huge problem?

Wichura:
Once/twice per in-game day or real-life day?

And yeah, we definetely need moar pain-in-the-arse features, like feeding and pooping. FOnlinegotchi 2238 anyone?

Jotisz:
Food system was planned for fallout 2 it got cut out because they couldn't finish it in time.
I like Chrupek's idea it sounds quite good I would only add that the drawback isn't a one time downside but like -for every 10 minutes there is 1/3 hp drop till player eats or dies...

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