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Author Topic: Remove grids inside New Reno  (Read 2986 times)

DocAN.

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Remove grids inside New Reno
« on: July 06, 2011, 08:21:59 pm »

As in subject i suggest to remove inner grids in New Reno.
I think it will bring more fun to this City.
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Rascal

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Re: Remove grids inside New Reno
« Reply #1 on: July 06, 2011, 08:24:36 pm »

totally agree inner grids are ruining the fun...
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Crazy

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Re: Remove grids inside New Reno
« Reply #2 on: July 06, 2011, 08:28:46 pm »

Quite good idea, indeed.
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Perteks

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Re: Remove grids inside New Reno
« Reply #3 on: July 06, 2011, 08:51:27 pm »

I agree it too every other town dont have so much sectors
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Michaelh139

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Re: Remove grids inside New Reno
« Reply #4 on: July 06, 2011, 08:58:18 pm »

Wait... WHAT?  So you want to make it to where you can only enter through the ONE worldmap entrances into these sectors of the city?  Do you have any idea how retarded that sounds?  It sounds like you just want it to be alot easier to just camp reno if this is the case.

I would propose somehow connecting all the sectors into one map, it's not like it'll destroy the server memory, look at Gecko, or modoc, or Klamath, and it'll heavily decrease this grid camping 24/7.
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Re: Remove grids inside New Reno
« Reply #5 on: July 06, 2011, 08:59:31 pm »

As in subject i suggest to remove inner grids in New Reno.
I think it will bring more fun to this City.
Reading is hard skill, next time tag it please ;)
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Michaelh139

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Re: Remove grids inside New Reno
« Reply #6 on: July 06, 2011, 09:03:20 pm »

Reading is hard skill, next time tag it please ;)
I know exactly what he said, I'm saying, that if this is made, then the only way I can enter commercial row is through the commercial row worldmap entrance. 

However with the inner grids, I can go from 2nd street to commercial, or virgin, or gas station, or east side.

This keeps people from simply grid camping that one place so easily.

Maybe you should lrn2read?

Or maybe it's the comprehension skill you lack.
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Re: Remove grids inside New Reno
« Reply #7 on: July 06, 2011, 09:09:53 pm »

I know exactly what he said, I'm saying, that if this is made, then the only way I can enter commercial row is through the commercial row worldmap entrance. 

However with the inner grids, I can go from 2nd street to commercial, or virgin, or gas station, or east side.

This keeps people from simply grid camping that one place so easily.

Maybe you should lrn2read?

Or maybe it's the comprehension skill you lack.
Or maybe you are too dumb because it wont will be only one entreance ? It will be like all other cities have enter from north south etc ? Damn low real int sux ;D
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Crazy

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Re: Remove grids inside New Reno
« Reply #8 on: July 06, 2011, 09:20:48 pm »

Huh, michael, you don't make any sense... Actually you can control commercial by gridcamping the two entrances. If all maps are merged, you won't be able to do it anymore, cause people will be able to enter from very far away to come get you.
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manero

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Re: Remove grids inside New Reno
« Reply #9 on: July 06, 2011, 09:32:40 pm »

Yeah Reno need that. Now fights there sucks. Too much gridcamping and gridenter. I would also delete every npc there  ;)
« Last Edit: July 06, 2011, 09:36:05 pm by manero »
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Rascal

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Re: Remove grids inside New Reno
« Reply #10 on: July 06, 2011, 09:42:35 pm »

Michael ist sad u still dont get it :(
the ide is to REMOVE INNER grids (green grids inside city) not brown ones. Then  the whole map gona be in one piece.

Manero nice avatar btw :P
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Surf

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Re: Remove grids inside New Reno
« Reply #11 on: July 06, 2011, 09:43:24 pm »

Good luck finding someone who will merge those maps (hint: no one will do it).

DocAN.

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Re: Remove grids inside New Reno
« Reply #12 on: July 06, 2011, 09:52:52 pm »

Good luck finding someone who will merge those maps (hint: no one will do it).
You can do it Surf, we count on You !
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Crazy

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Re: Remove grids inside New Reno
« Reply #13 on: July 06, 2011, 10:02:21 pm »

Good luck finding someone who will merge those maps (hint: no one will do it).

Post in suggestions are actually suggesting ideas to developpers, which do it, modify it, add it on todo list, or refuse it, depending on what they think is better. Like domination map are actually priority, I guess it won't happen soon. Doesn't mean Lexx won't do it when he have some time if this idea is accepted (and I hope it will be, as it's a good one). So we don't really have to "find someone", unless we want this right now.
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Michaelh139

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Re: Remove grids inside New Reno
« Reply #14 on: July 06, 2011, 10:08:17 pm »

When was it mentioned the map would be merged except when I suggested it?

No, it was only mentioned they would be "Removed".

So quit the bullshit.
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