The client is huge, almost 1 GB. Guys, try to optimize it a bit. Why you put like 6 interfaces into it,
some unfinished. I think one or maybe two at most in default installer is enough. If someone will want
more interfaces, they will find them.
The beginning which lets you choose faction is really cool, with those voices around you and so on.
Music is good. I was afraid the world map would be too big, but it doesn't look so. London looks better
in the game than on the screenshots. I love the NPCs walking around, it really makes the town looking
like a living city. In 2238 only some guards do that.
I did one quest, typical fetching quest, nothing special. No challenge, shitty reward - I felt at home
But English was bad. Like really, TLA-grade bad.
I think it should be possible to ask the guard where is the church. Many building look the same, in 2238
it's smaller problem, because most of the locations are familiar from Fallout 1/2 (but it still is a problem).
I didn't find any other quest, but I didn't look too hard. There was supposed to be some guard near bridge
but I didn't find anyone I could talk to.
The pipboy with global chat is very nice.
I went to the mine but I had no hammer and I couldn't find flint. I scavenged 2 things that looked like junk.
Then I got bored and stopped looking. Lack of documentation, and I really hate crafting.
I think it would be good if it was possible to buy tools in the mine.
At first encounter maps look more diverse than in 2238, but then, when you see the same building for the
127th time, it's not so cool anymore. Still, I like it that the encounter maps look less like some "generic
ruins" and more like real places.
Overall it has many parts that look very promising.
I was skeptical about this server since I heard about it first time, but now I think it has potential.