Hello everyone ! Let's relax a bit.
As the project grows, I've been told to come back to you to make a bit of update.
The team has grown up. Starting with two, then six people, we're now thirteen, including a music composer for the mod.
We're working right now on different aspects :
- Factions system
- New new Worldmap
- Whole background of the game
We're advancing fast but there is still much work to do. We hope to be able to do a first closed test in about two months, focusing on technical stuff, mainly scripts and item balances. Maps and quests will be the most difficult/long part of the project, as we wanna provide you original cities and stuff.
To be able to test things in the best conditions, we wanna purpose some kind of
Mapping Challenge. We're deeply in need of certain types of maps right now :
- Factories maps & Power plant maps : average size, with buildings large enough to contain NPCs and players.
- Random encounter maps : large size, bigger than usually maps, to allow people not to spawn on each other. Desert, forest, and
mostly city ruins are needed.
- Mine maps : no drawing needed I think. Open-space or inside tunnel, both are good.
- Small houses / farm maps : try to do this type of map on a way that we can for example delete some elements, or add some, and it will look a different map. Not easy though.
PM me if you have questions about making those maps. Mappers would be rewarded with ingame stuff when beta-test will be on us, and if some good mappers are interested, they could also join the team to go further into development.
Thanks a lot in advance for your dedication / involvement.
You can follow the news on our blog :
http://fode.eu/See ya soon for the struggle into devastated Europe !