FOnline Development > FOnline Projects
FO: Desert Europe
Lordus:
First i want to tell you that i am glad that you are working on another fonline project.
I have few questions:
1) Will be FO:DE more focused on lone players or teams (gangs). I mean if you will implement more variations on Town Control?
2) In Fallout universe, EU was disintegrated before Great War. (I think that NATO too). Would this fact affect in some way game content? I mean that every country in case of leaving of some defense pact have to focuse on their own military and military projects.
So, simply, would there be some unique country weapons?
I.e.: czechoslovakia assault carabine vz. 58 (http://cs.wikipedia.org/wiki/Samopal_vzor_58) (THIS IS NOT AK 47 replique, Cs. carabine vz. 58 uses different firing mechanism than AK 47). Cs. army tested both vz. 58 and AK 47 (they disasembled many rifles from each type, then they composed two "new" rifles from that disasembled parts of same type of rifle, so the test was objective. Then they fired 20 000 bullets from each rifle, constantly changing magazines and after each 3 magazine changes, they cooled the weapons in water. After this test (so yes, both fired 20 000 bullets almost in a row, except interuption for cooling), they disasembled the weapons and checked damages of each weapons. AK 47 and vz. 58 had each one glitch, so result was perfect.
I wrote this, because my desire is to use on our soil our weapons :)
3) What about country locations (Prague, or simply, czech republic.). Would there be possible to upload you some place signs, or graphics with czech (-oslovakia) motivs, if you arleady dont have this integrated?
Shangalar:
1) All players in FODE will be part of a large faction, which will orientate their choices. The relations between players will so be determined by this global membership. This doesn't mean that players will not be able to do their own choices, but they will have to take that belonging in consideration. Town-control like systems will be implemented. If the ways to control places will resemble to 2238 system, the results will be slightly different.
2) European countries have been smashed out by the Great War, and even before during Resources War. Most of them have no powers anymore. They have only people. And these people, in their quest for surviving, have gathered themselves into another type of entity. Even if, in fact, this entity has similar powers than a government, it doesn't respond to any usual characteristic like countries borders. About weapons, we have some new ones. But it's not especially related to a country, coz it would be too difficult due to countries' number.
3) Many famous places remain. Most of them are totally destroyed and unreachable, but exceptions exist. In these places, you will be able to see by yourself the consequences of the atomic war. If we manage to have that ready in time :)
Ras:
--- Quote from: Lordus on August 21, 2011, 04:32:55 pm --- 1) Will be FO:DE more focused on lone players or teams (gangs). I mean if you will implement more variations on Town Control?
--- End quote ---
Except storyline ... . Players create a the whole story since the beginning to play. So if after some time they wanted to introduce a different factions or some other thread story. We will be open for him.
--- Quote from: Lordus on August 21, 2011, 04:32:55 pm --- ...3) What about country locations (Prague, or simply, czech republic.). Would there be possible to upload you some place signs, or graphics with czech (-oslovakia) motivs, if you arleady dont have this integrated?
--- End quote ---
if you have graphics ready to implement of course you can send. We will assess them whether they fit into our climate and will quickly know you. About same images for processing/modification at this moment we do something else and I do not know whether we can find time to edit them.
About new weapons:
- AK47
- PK machine gun ( PK/PKS )
- UKM-2000
- Colt 1911
- M32 MGL
- Dragunov
- MP5
- M16
- M240
- Remington 870
- Napalm Blaster
- 6 new tactical energy weapons
- ...and a few other interesting weapons
headshot:
Since this mod is placed in europe, it's better to implement european firearms. I see too many american guns. I was hope for more Heckler & Koch, Soviet, and Franchi, Beretta or Fabrique Nationale stuff.
Surf:
Sad to see that you just include boring real life weaponry (just like the failure in FO2/Tactics) instead of being creative and thinking of own Fallout styled weapons. This is not meant to be negative, but it's a missed opporturnity to make your game stand out a bit more.
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