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FO: Desert Europe
Mazurca:
I don't want be a annoying but...the italy and the spain?they are in the europe and the north italy is in the fallout before the great war,war resources story write to J.E.Sawyer where the royal armoured corps U.K. have to fight in.
for me is bad to cut 2 important states from the true europe but anyways GREAT PROJECT!!!
Ras:
Maybe in the future enlarge the map to the south. For now we concentrate on this outline.
Luther Blissett:
Regarding your map, have you considered messing with the sea level at all?
There's a few little simulators online, like this one :
http://geology.com/sea-level-rise/netherlands.shtml
You can adjust the sea level, and see the land disappear.
It's considered quite probable there'll be a raise of about 6-7m anyway by 2100, but with heavy nuclear war (and the massive continent changing climate change mentioned in Fallout Bible), I'm sure you could knock it up to +60m if you wanted. If half of Europe has been overcome by desert, it'd make sense to lose a bit of coastline as well.
Nice to see a few major cities not only destroyed through the war, but a few sunk underwater as well. Moving capital cities, the UK broken in half by the North Sea etc. Different coastlines, different national borders - a good reason for war, lack of resources etc. Quite harrowing to see the entire of the Netherlands disappear under the sea.
Might be a completely pointless thing to do - and I don't think the original Fallout maps took any of this into account in the USA, but could be an interesting way of adding a bit of depth to the background story of the setting.
barter1113:
News http://www.youtube.com/watch?v=4VlYFL9PfHY&feature=player_embedded
Very nice idea. Do you inspired by Hex shooting 0.2b? ;D
Shangalar:
Of course it was, but Ison wanted absolutely script it by himself. Then we didn't need to negotiate the feature with Equilibrium staff. They will be thanked anyway for bringing this nice idea to the community !
To Luther :
We didn't plan to change the sea level. Many swamps and some sunk areas may exist, but the changes should not be as visible as it could be. I will think about that and see with our worldmapper for future evolutions.
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