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Author Topic: Time waiting when died?  (Read 1248 times)

runboy93

  • 'Insanity'
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Time waiting when died?
« on: February 08, 2010, 07:07:18 am »

im very annoiyed about that when you character get down and get blooded (Die)
and then must wait.

Can this repaired?

I mean: Put less time when died

sorry my english.

Gunduz

  • [MDK]skankin
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Re: Time waiting when died?
« Reply #1 on: February 08, 2010, 07:39:21 am »

I think he has a point. The respawn timer is just frustrating when piled on top of the weakening timer, along with the fact that you've just lost your stuff. I can understand trying to put a delay between death and being back in action, but the above two, as well as the random respawn make up for that well enough, I think.
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Re: Time waiting when died?
« Reply #2 on: February 08, 2010, 09:24:33 am »

Need more waiting time!
Death must bee very Unpleasant event!!!!Imho :)
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runboy93

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Re: Time waiting when died?
« Reply #3 on: February 08, 2010, 11:33:24 am »

Need more waiting time!
Death must bee very Unpleasant event!!!!Imho :)

Quickly to play again  ;)

Nice_Boat

  • I shot a man in Reno just to watch him die.
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Re: Time waiting when died?
« Reply #4 on: February 08, 2010, 11:55:39 am »

Hell no. Seeing people you've just killed come back after 5 minutes is just plain friggin' annoying, especially during big battles where they just come to loot the stuff and run away.

I have another suggestion; make the timer location specific. I suggest the following:

PvP-enabled towns - 10 minutes
New Reno & encounters - no changes, maybe 1 minute if level < 12
Guarded towns - 1 minute (or normal wait if killed by the guards)

runboy93

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Re: Time waiting when died?
« Reply #5 on: February 08, 2010, 11:57:51 am »

Hell no. Seeing people you've just killed come back after 5 minutes is just plain friggin' annoying, especially during big battles where they just come to loot the stuff and run away.

I have another suggestion; make the timer location specific. I suggest the following:

PvP-enabled towns - 10 minutes
New Reno & encounters - no changes, maybe 1 minute if level < 12
Guarded towns - 1 minute (or normal wait if killed by the guards)

Hmm... better suggestion than mine own  ;D
Re: Time waiting when died?
« Reply #6 on: February 08, 2010, 06:46:37 pm »

Still if youre killed by accident in PvP enabled town, or youre just a newbie that doesnt really know whats where, it would be damn harsh punishment, not mentioning your shovel, you've lost as well.

Though I agree that death is still too "lite" and hate any "newbie protection" systems, I think that timer should be splited between the levels somehow. On the other hand - I just hope someone will come up with some better idea ;)
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Re: Time waiting when died?
« Reply #7 on: February 09, 2010, 07:23:15 am »

even if i doctor my weakness it takes more than 5 minutes to walk back when i spawn somewhere far away.
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