Other > Suggestions
No eyeshots on knocked out chars
Chrupek:
Thats not good idea, to make BG weaker. Lets think about real pvp between guy with sniper rifle and BG guy. Do your really think that sniper can make 2x eyes aiming shots, while bg can hit one burst? No sense at all.
However, seems reasonable to make encounter maps bigger next wipe. When map is 40hexes from spawn point to exit grid, chances of sniper with sniper rifle increases. But in TB this will mean loooooong battles, so i have another suggestion: no 30secs turns, but time of each turn is based on your action points. For 16 APs burster it should be 16seconds. For 8 APs crafter, should be 8 seconds. And of course 2x or even 4x quicker turns for critters (you know, like computer moves in HoMM3 for example).
Rascal:
my crippler can own ur pistolero or sniper with easy.... (fov 50, 40range rifle/24range pistol) just make good build and stop looking excuses
BadBoy.:
--- Quote from: DocAN. on June 27, 2011, 03:46:56 PM ---Gauss in proper hands is IMBA gun.
--- End quote ---
Ok, maybe. It doesn't cost much APs to shoot with it. Haven't played with one.
I've played with 6 21-lvl chars. I tried to make the best non-BG char, but even the most powerful is weaker than my 200-hp-16AP-2-burst-BG.
2-eye shot sniper (sniper rifle, .223 pistol) has to little hps to live after 2 LSW bursts, one shot sniper with high EN will die anyway, cuz his one shot NEEDS to be a critical hit.
Crippler will probably have low sequence OR low hps OR low skill (possible to fight efficiently only in close range). BGs which have a lot of APs still have high EN and are fighting well on close and long range efficiently.
And I'm pretty sure you die (or enemy manages to escape) most of the times when you come into the BG's encouter (like camping in TB).
What I wanna say (but you don't listen, because you love owning with BGs or are "pretty happy" with other anti-BG builds) is that 2 bursts with LSW are more painful than 2 sniper shots. Cuz even with 25-35% crit chance they can be like only "30dmg hits" few times in a row (while burst is stable dmg at most times) and you want to nerf it anyway.
My only hope is that AC/skill needed to hit will work for snipers (they, of course when having enough skill, should hit easier a target than burster does with his heavy weapon). That a burst vs. armored char will not be as deadly as it is now (cuz armor should prevent from taking dmg, right?).
Johnnybravo:
--- Quote from: Chrupek on June 27, 2011, 04:04:49 PM ---Thats not good idea, to make BG weaker. Lets think about real pvp between guy with sniper rifle and BG guy. Do your really think that sniper can make 2x eyes aiming shots, while bg can hit one burst? No sense at all.
--- End quote ---
Why don't you just try random FPS game? Try wasting 20 ammo of average gun (be it for example M4 in counterstrike ) or do 2 shots with random sniper rifle which is capable of semi-automatic fire (eg. Sig Sauer 552).
Bursting 2 times in row with Light Support Weapon requires 12(14)AP with(without) BROF, while two eyeshots with sniper rifle takes 14(16)AP with(without) BROF.
Definetly nothing new in computer gaming.
Chrupek:
Johnnybravo,
And whats your point? Im just saying that making lsw burst 8, or 9ap isnt good solution. We should just make maps larger, to give snipers chances to manage killing bg.
Navigation
[0] Message Index
[#] Next page
[*] Previous page
Go to full version