Other > General Game Discussion
Another Loss.
Trokanis:
--- Quote from: Surf on June 19, 2011, 05:46:31 AM ---The game was never meant to appeal only to the PvP crowd. At best, it is one part of it, not the whole experience.
--- End quote ---
The Wipe is 'part' of it, but the abuse wrought on the players who want to do the many other parts of this game is a large factor. In the cases of many of my friends and the people we met in our gang and later over the last 2 years, they left for that reason.
I'm not stating this because I think pvp should go away, hell if you read my suggestion that's the last thing I want. But some form a regulation wouldn't hurt.
There is a difference between Harsh and one sided abuse. This game has become you HAVE to be a pk build farm up to lvl 21 get hyped on drugs and pray you don't get jumped by more than 2 people. Most pk builds can't even talk to quest givers or merchants, that takes away 70% of the rest of the game. Sure the fallout universe is 'harsh' but there was always a Limit that's why that universe is Fun.
http://fodev.net/forum/index.php?topic=17070.0
There are threads most recent with people who are starting up the game for the first time, that are already frustrated or even gone. Most replies are stick with it, you'll get used to losing all the time. Yeah that doesn't sound like a fun idea, playing a game just cause you got used to losing all your stuff all the time? Seriously? One of those is, 'don't think of the gear as anything other than crap.' For some people that's all they can hope to hold onto. And if you get higher gear you sure as hell aren't gonna take it out of your tent, cause it's gonna be gone.
Jotisz:
Well sadly Trokanis is right its not fun if a new lvl1 guy finally gets a 12mn pistol and a jacket then he gets in an enc and he is dead without a chance.
In Fallout there was load and save which helped a lot here we can't have that so only option is running away but its just not possible for an lvl1 guy to run away from a strong enemy.
Also though PvP is a big part of Fonline its something I personally don't like I prefer simply team plays in PvE if it should be about the fighting but I would prefer going around doing quests bad thing that most player don't care about the RPG aspect they play it like an isometric Queke: A player -> I shot.
This make doing quest in TC towns quite hard.
Still even if its like this I still like this game though if I would start today without any prior experience toward Fonline I would probably quit like most of the new guys.
Perteks:
--- Quote from: Surf on June 19, 2011, 05:46:31 AM ---The game was never meant to appeal only to the PvP crowd. At best, it is one part of it, not the whole experience.
--- End quote ---
I though its was faction mod :P then its developed for mostly for pvp. Like in normal fallout fight, run or die you cant talkover raiders ;p
Surf:
--- Quote from: Perteks on June 19, 2011, 02:36:51 PM ---Like in normal fallout fight, run or die you cant talkover raiders ;p
--- End quote ---
I beg to differ.
zuhardu:
Play Fallout 2 or learn to make a proper build, those are your choices. You can play the game with a 25-30% crippler and have fun with the pvp and rp. You really can't expect to be better than a guy that tried over 20 builds in pvp by now, is like trying to teach a teacher. In Fonline death is certain no matter what build you own (maybe except apk gangs, they usually travel/play in herds), the difference is made by the the player's will and devotion. Most of them quit crying, some of them try to get better with every build and then, get even.
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