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Poll

Do you want Flash grenades?

Yes!
No!
Maybe...I could try.
Nah sounds bad for business!

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Author Topic: Flash grenades!  (Read 3018 times)

Gob

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Flash grenades!
« on: June 17, 2011, 08:06:08 pm »

I was thinking about Flash grenades, could be useful for evading PK'z and or good PvP thing. When grenade explodes the screen could turn black for a few seconds or and/or could affect perception and Guns skills.

EDIT:

High skill should be needed for this so that thrower don't blind himself.So saying this game gets balanced too this could be useful for snipers and big gunners.

EDIT2: It's not that there needs to be black screen you can blind status and have 1 perception like you guy's said in some reply's bellow.
« Last Edit: June 18, 2011, 08:07:11 am by Gob »
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Re: Flash grenades!
« Reply #1 on: June 17, 2011, 08:10:09 pm »

But what about TB combat? Black screen for whole turn is too harsh.
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Xarr

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Re: Flash grenades!
« Reply #2 on: June 17, 2011, 08:15:35 pm »

I would give it a Try, but what Chrupek said is true. Maybe 60% Harder than 100%?
I mean for all Turns till the Person who had first the Sight-Lower is again in Turn. Also Everyone has like -10% to -20% chance to hit.
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I used to be a bag of dicks, but then I grew up. I gave many of you guys a hard time, but on the other side I kept myself busy with helping players, and I never gave up on that.

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Gob

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Re: Flash grenades!
« Reply #3 on: June 17, 2011, 08:16:05 pm »

It could affect player for a period of time like 1 minute or a bit more like decrease perception and/or skills.
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Sarakin

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Re: Flash grenades!
« Reply #4 on: June 17, 2011, 08:17:36 pm »

Affecting perception severely is pretty good, it would make the guy miss most of the time. Also they could have large radius of impact
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[19:41:06] <@JovankaB> einstein said we dont need name colorizing

Gob

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Re: Flash grenades!
« Reply #5 on: June 17, 2011, 08:25:02 pm »

Sarakin,

You would make the guy decrease his skills and field of view.And he is done :)
« Last Edit: June 28, 2011, 09:59:21 am by Graf »
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Re: Flash grenades!
« Reply #6 on: June 17, 2011, 08:35:40 pm »

abusable... grenadier in real time throws at bunch of guys a flashbang, all get blind, he throws frag/plasma nades till they die, and if they dont after black(or white) screen, they get another dose of flashbang...
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Gob

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Re: Flash grenades!
« Reply #7 on: June 17, 2011, 09:46:43 pm »

Haterade,

It's not that a granade will blind whole map.
« Last Edit: June 28, 2011, 09:59:50 am by Graf »
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Sarakin

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Re: Flash grenades!
« Reply #8 on: June 17, 2011, 11:00:26 pm »

abusable... grenadier in real time throws at bunch of guys a flashbang, all get blind, he throws frag/plasma nades till they die, and if they dont after black(or white) screen, they get another dose of flashbang...
Have you ever heard about action points ? :) Also, they can still move and shoot while blinded.
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[19:41:06] <@JovankaB> einstein said we dont need name colorizing
Re: Flash grenades!
« Reply #9 on: June 17, 2011, 11:33:53 pm »

If we forget black sreen and only a temporary blinded status, it would still be effective.

Like 10 seconds of blindness (without making the guy be knocked out or down)

It could help :
- A low level character, to escape
- A sentry to make his group invisible for a short moment.
- Force the ennemies to distance themselves from each other, for the time they need to kill that guy.
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Perteks

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Re: Flash grenades!
« Reply #10 on: June 18, 2011, 12:41:09 am »

naossano,

Damn i see stupidness in your post :D its same help pkers with merc to shoot your blind ass down or 2 guys one on resp 2nd sniper
« Last Edit: June 28, 2011, 10:00:56 am by Graf »
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Re: Flash grenades!
« Reply #11 on: June 18, 2011, 12:50:53 am »

Have you ever heard about action points ? :) Also, they can still move and shoot while blinded.

okay, they get black screen, they can still move? but whats the point to move if the grenade can still hit you, throwing does use AP, but it can regenerate while everyone is blinded. nuff said... but if there wont be black screen effect, but just a "Blinded" with no damage but "lose few APs" effects would be worth a try.
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Gunduz

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Re: Flash grenades!
« Reply #12 on: June 18, 2011, 04:00:41 am »

A blindness status sounds good. This would have to wait until turn-based statuses worked though. And then maybe sunglasses and some helmets could provide resistance to it. Blanking the whole screen is too much IMO. -PE sounds appropriate, maybe even with varying degrees based on distance from the explosion and facing direction.
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Re: Flash grenades!
« Reply #13 on: June 18, 2011, 04:41:17 am »

brb flashing ncr bazaar
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Gunduz

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Re: Flash grenades!
« Reply #14 on: June 18, 2011, 05:07:12 am »

We need jail to be implemented more thoroughly. Things like suicide bombing, murder, and flash grenading if it comes into play. Staying online would equal serving sentences, which would be excessively long, and doing tedious work to prove you're online would reduce them.
« Last Edit: June 28, 2011, 10:01:37 am by Graf »
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