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Author Topic: Broken hills spawn  (Read 2183 times)

wreese2u

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Broken hills spawn
« on: June 14, 2011, 06:05:05 pm »

How about a new BH spawn, somthing closer to it :D
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Crazy

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Re: Broken hills spawn
« Reply #1 on: June 14, 2011, 07:38:33 pm »

I agree, it's just too far away right now, it's a pain the ass.
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Izual

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Re: Broken hills spawn
« Reply #2 on: June 14, 2011, 07:46:59 pm »

I don't understand what you're talking about ? The current main spawn point is almost in the middle of the town.
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Surf

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Re: Broken hills spawn
« Reply #3 on: June 14, 2011, 07:49:26 pm »

He is probably talking about the respawn point. I don't see what's the problem with it personally.

Crazy

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Re: Broken hills spawn
« Reply #4 on: June 14, 2011, 08:16:50 pm »

He is probably talking about the respawn point. I don't see what's the problem with it personally.

Well... It's far away from the town, which is very annoying when you have to come back.
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avv

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Re: Broken hills spawn
« Reply #5 on: June 14, 2011, 08:23:00 pm »

Well... It's far away from the town, which is very annoying when you have to come back.

Yes and once again the organized gangs are most succesful. They can afford shared spawn tents with dozens of cars there while regular wastelanders have to crawl back.
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Rascal

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Re: Broken hills spawn
« Reply #6 on: June 14, 2011, 08:49:08 pm »

i agree its damn to far away from city
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Ganado

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Re: Broken hills spawn
« Reply #7 on: June 14, 2011, 08:59:32 pm »

Yep, I agree it would be better if another one was made closer to BH.
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Re: Broken hills spawn
« Reply #8 on: June 14, 2011, 09:31:49 pm »

Agreed, the respawn point is too far, make it half the way and it will be fine.
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Mayck

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Re: Broken hills spawn
« Reply #9 on: June 14, 2011, 10:02:01 pm »

When traveling in bluesuit from south to VC i mostly kill myself in BH, because teleportation after 1minute to VC is faster then walking  ;D
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Astarot

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Re: Broken hills spawn
« Reply #10 on: June 15, 2011, 12:17:14 am »

Quote
When traveling in bluesuit from south to VC i mostly kill myself in BH, because teleportation after 1minute to VC is faster then walking

Exactly ! ^^
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Michaelh139

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Re: Broken hills spawn
« Reply #11 on: June 15, 2011, 12:35:27 am »

Another get-around is having a leader-outdoorsman powerbuild die, so he is at respawn, and everyone who dies he just takes with him to BH.

This wouldn't be necessary if the spawn was closer.

But of course... not Modoc Close...
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TheGreenHand

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Re: Broken hills spawn
« Reply #12 on: June 15, 2011, 01:06:51 am »

Maybe this type of post would be better as a poll, but I have to be another voice saying I agree. It's really only screwing over the people who don't spend a lot of time there, and as it's a PK haven, it's really a nuisance to go there at all with the way it is.
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Crazy

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Re: Broken hills spawn
« Reply #13 on: June 15, 2011, 01:09:48 am »

But of course... not Modoc Close...

Why that?
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Michaelh139

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Re: Broken hills spawn
« Reply #14 on: June 15, 2011, 08:09:12 am »

Why that?
Hardly 1 Square away spawn?  Ok, me and my gang will all make super unarmed trololler powerbuilds and continuosly attack you without effort nor loss.  :P

This doesn't happen in modoc because there is

1.  No militia
2.  Little pvp...  (dead town really)
3.  Very wide open spaces, bad for unarmed trolololers.

BH has

1.  Militia
2.  Alot of TC PvP
3.  A nice assortment of tight and wide open spaces.
« Last Edit: June 15, 2011, 08:10:59 am by Michaelh139 »
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