Other > Closed suggestions
New larger encounter maps with obstacles
Roachor:
Since the majority of encounters are on a flat plane the combat requires no strategy, so I'm suggesting the encounter maps be larger, groups would spawn 2/5ths of the way in the map from either end and there could be objects to use as cover such as boulders, trees or crumbling walls.
avv:
City maps have plenty of cover but it shouldn't be surprising that desert is flat. I agree that spawning near exit grid would be a good idea. It would help gathering too because you wouldn't have to run so much when entering empty map.
gordulan:
would also help escaping pkers
Alvarez:
Hell, we should make some Brute Force Mapping Contest, like on TLA.
Grab the mapper and the manual and submit some maps!
The winner shall be included as a random encounter, but what should i care, it's a suggestion.
Badger:
That is a good idea. I am sick of the exact same random encounters. Maybe we could just steal some of TLA's, if they're any good.
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