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Radscorpions Lair

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HertogJan:

--- Quote from: naossano on June 07, 2011, 10:59:22 PM ---Because only Klamath"s trappers are afraid to fight rats and scorpions.

--- End quote ---

Or Modoc's farmers.

Right now we have a few quests which give 1k xp or more.
That's 1 level max.
A quest shouldn't give more than 1 level.

LagMaster:

--- Quote from: HertogJan on June 07, 2011, 11:24:57 PM ---Or Modoc's farmers.

Right now we have a few quests which give 1k xp or more.
That's 1 level max.
A quest shouldn't give more than 1 level.

--- End quote ---
yeah

naossano:
So, the XP limit should be 20k XP. ::)

(I don't see the point of making quest uninterresting for high level characters...)

Crazy:

--- Quote from: HertogJan on June 07, 2011, 11:24:57 PM ---Or Modoc's farmers.

Right now we have a few quests which give 1k xp or more.
That's 1 level max.
A quest shouldn't give more than 1 level.

--- End quote ---

Bullshit. Why that? I am actually strongly waiting for new quests interesting to level your character, which would give 10.000-20.000 xp.

melcma:
Lol exping by grinding is worst shit ever. Leveling should be fun and you should like it, now it's a pain in ass to kill 932849242 scorpions, mantis and centaurs.
There should be questline from 1 to 5 in a single town, 5 to 10 to another etc. and somes like 15-20 hard questline with brotherhood/enclave/unity/raiders/ncr factions.

And yes, 5k exp for whole cave + quest it's fair. It takes some time, skilll, ammo, you can't just rush it with 10 mm pistol, queen radscorpions isn't soloable, so you need at least 2-3 levels or a friend, so you won't receive two levels at once.


I started a project, i have tools and concept. Now I'm stuck. If someone could help me with few questions about adding new objects and know a little about mapper pm me.

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