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unbalanced

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LagMaster:
look, by BGners i mean tanks taht are good at close range like:plasma tanks, p90 tanks, trowing knife tanks...
and by Snipers i am refering to EW snipers too and weak launchers
and the sneaker bursters i mean all the builds that use sneak and do a shitload of dmg

and after wipe i wanna make a BG tank with trow as secondary skill(like Sanford im Madness combat without melle)

Gatling:

--- Quote from: Michaelh139 on June 06, 2011, 10:57:00 PM ---EW cripplers are the biggest problem, at least with me.  4/5 times they shoot to eyes its either:  Insta kill or 200 HP knockout knockdown bypass blah blah.

Doesn't matter if it involves a "chance" if the chances are so high it's literally fullproof 95% of the time.

Honestly, from my own experience, Snipers are "balanced", it's just their auto-aim feature that breaks the balance.

--- End quote ---
I tend to agree with this, though the problem I believe is more in the crit table/chances than with the actual balancing of the weapons. ALSO, as Mich pointed out: the auto-aim that was introduced severely tipped shit in their favor.  Just group snipers en masse with cheap crap and now they can all one-click arm/leg/eye shot anything they even get a glimspse of. Its rather similar to the insta-hording of merc/slaves when you think about it: alpha-strike rush (Alpha strike is what you can do in a single turn/AP charge) which tends to be overkill in TB and with the auto-aim, fucks up RT now in snipers favor.

Heckler Spray:
Maybe snipers should not be able to make two shots in a row, like in real life.

Kelin:
There is no such thing as a sniper who has two shots in a row. I know only one pure double shot sniper (14 AP) from TC but with very low hp. Nobody else uses this kind of sniper, from what I've seen, 13 AP sniper is pretty rare, too. Nowadays the most of the snipers have 11 or 12 AP, which is not the problem, still you have to wait a while for your second shot.

When we talk about energy class, of course you can have double shot build, but with low crit. chance compared to snipers. I don't mind plasma tanks doing damage over 200 hp, because they are supposed to be deadly at close distance. Keep in mind snipers can always kill plasma build at larger distance.

Honestly even in auto aim feature I can't see any problem. Every aiming build can use it and don't tell me it's imba in relation to big gunners. Rockets do 50-90 damage and they haven't had to aim ever. In times when scope was in use it was almost one click, so this step is just more comfortable for everyone, nothing changed.

Michaelh139:

--- Quote from: Kelin on June 09, 2011, 12:38:41 PM ---There is no such thing as a sniper who has two shots in a row. I know only one pure double shot sniper (14 AP) from TC but with very low hp. Nobody else uses this kind of sniper, from what I've seen, 13 AP sniper is pretty rare, too. Nowadays the most of the snipers have 11 or 12 AP, which is not the problem, still you have to wait a while for your second shot.
--- End quote ---
 Regen is fast enough it is pretty much a double shot. :P

--- Quote ---When we talk about energy class, of course you can have double shot build, but with low crit. chance compared to snipers. I don't mind plasma tanks doing damage over 200 hp, because they are supposed to be deadly at close distance. Keep in mind snipers can always kill plasma build at larger distance.
--- End quote ---
Insta kills at 25 Hex? (don't try to tell me it isn't!! :P)  Along with 2-3 shots in a row?   :-\

--- Quote ---Honestly even in auto aim feature I can't see any problem. Every aiming build can use it and don't tell me it's imba in relation to big gunners. Rockets do 50-90 damage and they haven't had to aim ever. In times when scope was in use it was almost one click, so this step is just more comfortable for everyone, nothing changed.

--- End quote ---
Rockets don't knock you out, (They CAN but only 1% of the time, I have only seen it happen once in my lifetime) Rockets don't have as much range, rockets cannot cripple, rockets cannot insta kill (That i know of, depends on who they're shooting I guess) and finally, rockets take 10 AP just for one shot and to reload. whereas snipers it's only 8-9 AP to aim to the eyes and reloading is not required till 6 (or 12 if it's EW) are off.

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