Other > Closed suggestions
acidental post
LagMaster:
see my last post here
scuze me for not closing window, i didn't whanted to post this, but my brother pressed the post button
Slaver Snipe:
First off, why do people mention COD and shit when discussing this game? Secondly will the weapons cost 1 less ap to shoot? otherwise it's just a nerf for a few weapons most of which arn't very good.
Boon Lived:
We already have the Pipe Rifle.
Reginmund:
--- Quote from: LagMaster on June 03, 2011, 07:34:10 am ---i posted this ideea on the supraface dwelers first, now i will post it here
how about there will be a few weapons with no clips: you must reload them bullet by bullet(like the striker or SPAS 12 or any other CoD MW2 shotgun exept AA-12 and Ranger)
so reload will be 1 AP but it will fill the magazine with only 1 bullet. It can be done with a small under-program:
--- Code: ---void 1bullet_reload()
{
if(reload_used==1)//or whatever the condition for using the reload mode is
{
if(current_ammo<max_ammo)
{
current_ammo++;
current_AP--;
}
}
}
--- End code ---
some weapons that will use this mode can be: hunting rifle, revolver(not the speed reloader) probably some level/pump action shotguns and why not the SniperRifle
--- End quote ---
consistency
back to the point it would make revolvers pretty damn useless if you have to reload 1 round at a time so 6ap if you empty it even if it might benefit a different play style where you reload each time you shoot i could only see that working in tb and it would just be tedious. its +1 for realism but -1 for gameplay.
Graf:
This is pretty interesting idea. But in that case, weapons with manual reloading should have a boost in something else, e.g. it have to consume much less AP for the shooting.
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