Other > Closed suggestions

acidental post

<< < (2/2)

Izual:

--- Quote from: LagMaster on June 03, 2011, 07:34:10 am ---i posted this ideea on the supraface dwelers first

--- End quote ---

 :-[

Mayck:
The main problem with this suggestion lies within the animation. Though the full reload of e.g. revolver would cost "only" 2 times more AP, it would take 6 times more time. And i doubt that small guns need nerf like this. (I would end up running around with 7 revolvers so i don't have to reload them during random encouter.)

Haraldx:

Anyway - so, you have to click the reload all the time, which is something like "right click, right click, right click, left click, right click, right click, right click, left click" just to load in 2 bullets? I don't really get this, but I think it would be easier to just make it like this - 1 missing bullet = 1 AP. That means, if my gun has 5 missing bullets, I press reload, lose 5 AP and my gun is fully loaded. If my gun has 1 missing bullet it would cost me only 1 AP to reload. Correct me if I'm wrong.




LagMaster:
scuze me, i didn't whanted to post this, i went to lunch and let the new board opened(whanted to shut down PC, but the end now window poped out) and left the desk to my brother(he knows shit about english, but about forums, probably thinked the "Post" button was something to do with an online TV service)

anyway, the ideea is not good for 2238's gameplay, that is why i didn't whanted to post but... stupid brothers
next time i will close all programs manualy b4 shuting down

please junk this

Navigation

[0] Message Index

[*] Previous page

Go to full version