$100 for a pack of smokes?! Christ and I thought taxes now were high. Seriously though I don't think cigarettes should have a bonus to any SPECIAL effect. The perception doesn't make sense (Ever got smoke in your eye? Not nice...) and as for the Charisma +1 I can imagine a load of Charisma 2 + Cigarettes builds to trade with NPC's. Which just makes me picture some hunch backed, syphilitic burns victim getting turned away from Buster until he lights up a smoke.
Until you have played this game for a while i suggest you don't make suggestions or criticize anything.For the topic , pointless changes.
and as for the Charisma +1 I can imagine a load of Charisma 2 + Cigarettes builds to trade with NPC's.
$100 for a pack of smokes?! Christ and I thought taxes now were high.
Is good as is it, i dont like another nuka-cola options etc
Working Nuka Machines was suggested some time ago: http://fodev.net/forum/index.php?topic=11179.0
Any action or inaction in a position of power will always grant you enemies
that old suggestion made me realize how pointless is to post here....
My friend said this to me long time ago and he was right :/
that old suggestion made me realize how pointless is to post here....Your suggestion was very nice, with precedents in FO1 and FO2 and easy to do, (scripts already exist) and if that isnt posible there is always the posibility of dialog optionsInsert a cap------------give caps, receive item Nuka, end dialog----------(FLOATING TEXT)*CLANK* Leave------------end dialogAlso all maps will need actualization because the actually Nuka Fridge is only an standar object, but it will take just a little of time