Other > Suggestions
2-3 sec invuln time when entering map
naossano:
Or spawn randomly in the entire map.
LagMaster:
or spawn over the place you are and leave the same
Swinglinered:
Entering the middle of town from outside is a bit unrealistic.
"Guarding a Perimeter" has to have meaning.
Make mercs have to wait for "I have arrived on map" signal from a spawning character.
(Some kind of flag broadcast on arrival that has to be in "True" state for a merc to "see" you.)
As for players- so what?
Defenders have advantage guarding a point.
Gatling:
Hate preview with a passion. The paralyzed, invisible for a few extra seconds sounds nice, as you shouldn't need more than that. Now, I understand some have longer load time than others, but catering solely to that is wrong, though the theory is nice.
Then again, I'm sick of this WM camp and wish to return to my scout-killing roots. "Hey, that guy looks suspicious... KILL IT!" ahhh, Modoc, how I miss you so.
Crazy:
--- Quote from: Gatling on May 28, 2011, 12:18:49 AM ---Then again, I'm sick of this WM camp and wish to return to my scout-killing roots. "Hey, that guy looks suspicious... KILL IT!" ahhh, Modoc, how I miss you so.
--- End quote ---
It was more "KILL IT !!! Hum, was he looking suspicious? Yeah, I think, let's say that."
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