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Slavemaster Merc

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DocAN.:
I heard it alrdy a months ago. Since devs said many details about incoming changes i would like to know when the CBT will be.

arathhunter:

--- Quote from: Solar on May 26, 2011, 01:37:20 PM ---The loyalty increases differently for each different type.

Mercs like caps, so if you keep them paid on time they will always be at max loyalty. the other two human follower types have thier own systems. For Slaves its keeping them doped up on Jet, for companions ... I originally intended they were to use a food system (to keep those weird farmer types happy), I can't remember changing that, so presume its still the case.

A collar is a decent idea, but there is a lot changning already - so it would have to wait until much later.

--- End quote ---

Welp. Now being a Slaver is ruined for me. Damned Jet. I don't want no Druggys for Slaves, and Just seems like their more likely to just look for more drugs by themselves.

Solar:

--- Quote from: DocAN. on May 26, 2011, 10:23:22 PM ---I heard it alrdy a months ago. Since devs said many details about incoming changes i would like to know when the CBT will be.

--- End quote ---

Well, exam season hit for our scripters and my son was born - You can imagine how these real life things can slow down progress.

Seems we are all getting back now though, the wheels shall turn again.

FstrAnthony:
i still think this is BS i thought slaves were already nerfed

Solar:
Unless you were expecting uber combat slaves, then not really. You will actually be able to use more slaves than now and without using up your merc allowance too.

I'm looking forward to the first Melee swarms :D

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