Other > Suggestions

Slavemaster Merc

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arathhunter:

--- Quote from: Slaver Snipe on May 26, 2011, 10:41:38 AM ---I dislike fallout 3, but this did get me thinking about the explosive collar, perhaps that should be a way to increase their loyalty, Should be rather expensive, Take Explosives expert (Yea lets make it more useful!) Or possibly buying a few from metgzer/vortis? I don't mean this should completely stop them from ever running/trying to kill you but it should help. Or perhaps the higher level a slave reaches the less likely to betray you (I mean you DO care enough to keep him alive long enough to get stronger.

Btw has anyone else realized how sidetracked merc/slave threads get :)

--- End quote ---


I agree with what this man Has said here... well Most of it (fallout 3 introduced me to the whole fallout universe, if it werent for that. I'd never get to know all the great friends I've made and hang out with now.)

Solar:

--- Quote ---is there a way to increase loyalty? and will this loyalty be on Slaves aswell? also can we treat slaves a lil better too?
--- End quote ---

The loyalty increases differently for each different type.

Mercs like caps, so if you keep them paid on time they will always be at max loyalty. the other two human follower types have thier own systems. For Slaves its keeping them doped up on Jet, for companions ... I originally intended they were to use a food system (to keep those weird farmer types happy), I can't remember changing that, so presume its still the case.

A collar is a decent idea, but there is a lot changning already - so it would have to wait until much later.

DocAN.:

--- Quote from: Solar on May 26, 2011, 01:37:20 PM ---The loyalty increases differently for each different type.

Mercs like caps, so if you keep them paid on time they will always be at max loyalty. the other two human follower types have thier own systems. For Slaves its keeping them doped up on Jet, for companions ... I originally intended they were to use a food system (to keep those weird farmer types happy), I can't remember changing that, so presume its still the case.

A collar is a decent idea, but there is a lot changning already - so it would have to wait until much later.

--- End quote ---

So when we will have a chance to test them ?

Ulrek:
I have two questions, what is the lowest loyalty rating that a slave or mercenary can get to if you just leave them some place? and will they randomly leave you if you neglect them for a day or two?

I still say these upkeep costs are going to be a massive pain on top of the current cost of being a leader build, but i am curious as to just what is intended here.

-Ulrek-

Crazy:

--- Quote from: DocAN. on May 26, 2011, 06:06:41 PM ---So when we will have a chance to test them ?

--- End quote ---

Soon.

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