I dislike fallout 3, but this did get me thinking about the explosive collar, perhaps that should be a way to increase their loyalty, Should be rather expensive, Take Explosives expert (Yea lets make it more useful!) Or possibly buying a few from metgzer/vortis? I don't mean this should completely stop them from ever running/trying to kill you but it should help. Or perhaps the higher level a slave reaches the less likely to betray you (I mean you DO care enough to keep him alive long enough to get stronger.Btw has anyone else realized how sidetracked merc/slave threads get
is there a way to increase loyalty? and will this loyalty be on Slaves aswell? also can we treat slaves a lil better too?
If you want to make enemies, try to change something.
The loyalty increases differently for each different type. Mercs like caps, so if you keep them paid on time they will always be at max loyalty. the other two human follower types have thier own systems. For Slaves its keeping them doped up on Jet, for companions ... I originally intended they were to use a food system (to keep those weird farmer types happy), I can't remember changing that, so presume its still the case.A collar is a decent idea, but there is a lot changning already - so it would have to wait until much later.
So when we will have a chance to test them ?
I heard it alrdy a months ago. Since devs said many details about incoming changes i would like to know when the CBT will be.
Soon.
Any action or inaction in a position of power will always grant you enemies
NOBODY ASK YOU!!!!!come on we are bored of soons, im still playing the ame and i still like it, wipe and new updates will happen some time but it wont be soon, and i dont care.About Arathunter, jet is faster to get,you can buy ton of them or simply take it from Robbers and other scum, i have like 200 doses in my tent waiting for be selled.Perteks i agree i dont want a merc or slave sistem in Fonline, in my point of see that system dont works in any shooter pvp game, its impossible to properly balance the combat, and also the original fallout engine and the CTB let 1 player very unprotected and limited by his AP against a lot of enemyes. if we make more harsh to keep the slaves they will become useless because right now they are hard to use and spend a lot of money (wich isnt a problem now but it will be in the new era)
Hm, I thought I removed Jet from all encounters, I'll have to check and fix at some point.