That would indeed suck, since if someone made a character who specializes in example in bartering or crafting would have to deal with it for the rest of his gameplay time. The game would get so boring after a while. He could never taste the possibility to fight like a true powerbuild, he wouldn't have his part in Town Control.
Poor crafters wouldn't have the chance to get any revenge, because they are just... poor crafters :<
The game would finally be a multiplayer, not a "lol I create an alt for each of my main characters needs" game. Unfortunately, this will never happen.
So then say goodbye to all changes for combat? Goodbye to balance weapons? Goodbye to testing another builds than "Ultra Pro Craft-fighter with 6 charisma"?
Any action or inaction in a position of power will always grant you enemies
i dont get it, combat will always be the purpose of fonline, your post is pointless.
[rage]
I have no idea why are u talking about it and why are so excited if it never comes
Please calm down, Holo.This is not the Suggestions board, I just wanted to talk about something I'd like to see in the game, not demanding it to be implemented by the devs.Or, I might have misunderstood and your post could be for Hololasima. I that case I guess I agree with you.