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Author Topic: Junkyard  (Read 1337 times)

avv

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Junkyard
« on: February 04, 2010, 05:47:00 pm »

Junkyard would be a location on worldmap, accessible for all. There could be many junkyards all over the desert or just coupple of big junkyards.
These places are full of wrecks, imagine a post war highway full of old cars, stuck in traffic jam when the bombs fell. These wrecks would provide regenerating junk, so the gathering source has a cooldown and provides mats independent of player's gathering cooldown. The ammount of junk received could vary and depend on player's skills like science.

Now here's the thrill: because everyone can enter those places and anyone can harvest, they would be sources of interest for everyone. Robbers and looters. You could fight or race over the junk because if someone gathers it, it's away from you. Players would get to choose whether to get additional junk from dangerous places or safely but slowly from junk dumpsters.

Similar areas could be for all raw materials.
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Based on evidence collected from various sources by trustworthy attendees it is undisputed veritability that the land ravaged by atomic warfare which caused extreme change of the ecosystem and environmental hazards can be considered unpleasant, rugged and unforgiving.

Surf

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  • это моё.
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Re: Junkyard
« Reply #1 on: February 04, 2010, 05:56:33 pm »

Would be abused bye griefers.

avv

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Re: Junkyard
« Reply #2 on: February 05, 2010, 07:18:40 pm »

Would be abused bye griefers.

But how exactly would griefers ruin it? They couldn't use bots because those would be killed by others. A group couldn't conquer all junkyards at the same time and if there were similar places for all raw mats their chances doing it would be even smaller. Surely players would be killed and surely people would lose their stuff but that's how it goes in fonline.
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Based on evidence collected from various sources by trustworthy attendees it is undisputed veritability that the land ravaged by atomic warfare which caused extreme change of the ecosystem and environmental hazards can be considered unpleasant, rugged and unforgiving.

Solar

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Re: Junkyard
« Reply #3 on: February 05, 2010, 11:07:29 pm »

Warm  ;)
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Quote from: Woodrow Wilson
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Re: Junkyard
« Reply #4 on: February 06, 2010, 08:34:11 am »

Great!!!!Need more resourses for craft////and rare resourses!I vote/......
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Re: Junkyard
« Reply #5 on: February 06, 2010, 11:52:13 am »

This is a great idea.
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Crazy Moe
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