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Author Topic: Begining of the game  (Read 2727 times)

lolo787

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Begining of the game
« on: May 18, 2011, 02:42:50 am »

Hi and welcome to my toppic well my suggesion is that when you create your character you start with nothing exaclty nothing  soo i say why when you start put a pistol 1 steampack and dont know  or a knife but somethings because its getting more difficult for me and other players with out nothing oing quest.

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lolo787

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Re: Begining of the game
« Reply #1 on: May 18, 2011, 02:55:32 am »

soo What do you think about it? like Fallout 1 you began with a pistol and 1 steampack
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Re: Begining of the game
« Reply #2 on: May 18, 2011, 03:08:45 am »

I think i like it the way it is, they probably don't want to give too much to a player right at the start.

I say no to this one :/
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Everything must change.

lolo787

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Re: Begining of the game
« Reply #3 on: May 18, 2011, 03:14:25 am »

but a little bit at the start ist not going to hurt anybody
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Re: Begining of the game
« Reply #4 on: May 18, 2011, 03:17:51 am »

if this becomes seriously considered then i just hope it doesn't lead to more complaint threads calling people noobs because they were pk'd with only a pistol and STIMPACK on hand and assume everyone has awareness and knows you are level1 with nothing and only started fresh blah blah blah you know where this is going.
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lolo787

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Re: Begining of the game
« Reply #5 on: May 18, 2011, 03:33:12 am »

but yeah im level 1 problem? im just suggesin something because i want to enter to vault city but i cant because i have nothing for doing the quest its hard men i dont want o pk ¬¬
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Re: Begining of the game
« Reply #6 on: May 18, 2011, 03:42:14 am »

Go out and find a Vault City patrol vs Slavers, after they win and loot, take any remains and sell them.
Wasteland is harsh, expecially to newbies.
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lolo787

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Re: Begining of the game
« Reply #7 on: May 18, 2011, 03:57:05 am »

Ok Thanks But the suggestion can continue why not just for some pks? kick them ban them i know too much people will use it for good that beginning. too much poeploe leave the game because they dont know what to do because they got nothing. :/
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Ganado

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Re: Begining of the game
« Reply #8 on: May 18, 2011, 03:57:58 am »

A new player is bound to die very soon with the items they have, and an experienced player isn't going to need those items because they know how to easily craft/loot them themselves. So, it's kinda pointless.

This has nothing to do with "evil PKs", also. But yes, ban all PKs, turn server population into <30 people.
« Last Edit: May 18, 2011, 04:00:35 am by Dishonest Abe »
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falloutdude

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Re: Begining of the game
« Reply #9 on: May 18, 2011, 05:19:19 am »

This has nothing to do with "evil PKs", also. But yes, ban all PKs, turn server population into <30 people.
http://www.youtube.com/watch?v=8DYje57V_BY
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Ox-Skull

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Re: Begining of the game
« Reply #10 on: May 18, 2011, 08:00:08 am »

I dont think there is anything wrong with having a 10mm pistol, 20x 10mm rounds and a stimpack when u start ur char.
What has the char been doing all this time?? playing Tic-Tac-Toe??

Not evryone has played for 2 yrs and knows the tricks.
while albiet small, at least newbies MIGHT hav a chance of getting to a town without dying.

Ox



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Andr3aZ

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Re: Begining of the game
« Reply #11 on: May 18, 2011, 11:34:39 am »

Why not give the player this kind of reward if he did his "brith"-quest. You know those you can get on your first-spawn map.
The rewards could vary from quest to quest too.

So everybody would be able to get something for the start, but he still didnt get it for free.
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vedaras

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Re: Begining of the game
« Reply #12 on: May 18, 2011, 11:42:08 am »

i think that 100% of new players would lose their stuff in the very first minute, and old players dont need this kinda support so the suggestion is bad.
edit:  I see that the very same thing was already pointed out, so i just agree.

zamp

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Re: Begining of the game
« Reply #13 on: May 18, 2011, 11:46:03 am »

Instead of giving new players gear maybe they could get a dog that "doesnt die".
A dog that just seems to keep going wherever the player goes and if it dies it'll reappear after a while, limping like it's been thru hell and back.
When the player hits level 5 or so the dog'll dissappear.

Or give them "newbie" gear
stuff that cant be dropped and carries with them through death but cant be repaired and will eventually break.
« Last Edit: May 18, 2011, 11:52:51 am by zamp »
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lolo787

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Re: Begining of the game
« Reply #14 on: May 18, 2011, 12:23:15 pm »

Instead of giving new players gear maybe they could get a dog that "doesnt die".
A dog that just seems to keep going wherever the player goes and if it dies it'll reappear after a while, limping like it's been thru hell and back.
When the player hits level 5 or so the dog'll dissappear.

Or give them "newbie" gear
stuff that cant be dropped and carries with them through death but cant be repaired and will eventually break.
mmm thats great good idea men
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