Other > Suggestions
pump/level action shotgun
Reiniat:
--- Quote from: Y0ssarian on May 09, 2011, 10:38:29 PM ---http://fodev.net/forum/index.php?topic=3593.msg49860#msg49860
--- End quote ---
If that is true then
Why no one uses pancor in pvp(just look at hinkley)?
why this type of post still happening?
in all the games there is always the human factor, so statistics never are enough for predict the real events.
it makes me remember a lot of examples:
in COD MW2 the shotgun M1A1 was thinked as overpowered against the Stryker and in general against any other close weapon, some fan made tablesmeans that Stryker is overpowered against M1A1 due to the faster cadency (being a semiautomatic weapon) and the more damage, now no one uses the Stryker in MW2 and i mean NO ONE, if you want to beat a M1A1 you should simply dont get close, tables are wrong.
In Farcry2 the USAS-12 has the capacity of go trough human bodyes wich means that you can kill two guys in line with only 3 shots, people think it was overpowered in little maps, so they pull to take this out... it happen but in the next patch they reimplement that because guns like SAW or the MiniUzi were able to kill both guys in line in less time than the USAS-12 due to his insanely firerate.
In Halo Reach tables about DMR, Needler Rifle, Assault Rifle and Magnum have the same DPS at certain distance, reticule changes it at certain distances, but Magnum ALWAYS wins against the AR, and the Needler Rifle too.
In BFBC2 the M60 cant win against a G3, all the statistics of the M60 are lower than the G3, also the G3 have no inercy while faster moving and M60 has a insanely uncontrolable shooting shile moving faster... But no one use the G3 and people think that M60 is clearly overpowered, even being a more powerful weapon, also M60 is nerfed in PC versions, but G3 no.
And there are a lot of other examples...
Ulrek:
I agree about the need for a pump action shotgun, mainly though i think you could just turn the combat shotgun in to a pump action, since you might notice it does have a forward hand grip. and a tube under the barrel. so you could in theory pump it to load another round in.
Also, as for the shotguns niche, shotguns are almost like a cross-skill gun currently.
Grab the SG boost in the gun runners and take a pancor in hinkley and try killing someone with low health. if you shoot them 2-3 times they'll probably die, BA or not unless they have toughness on top of that.
I think the main thing is they're not as good as the top tier SG's in the hands of a real small gunner, so you cant 1 hex rape, or snipe really, they're a close range weapon that cant do much damage at close range, the main thing i think is adding new ammo types would help, anti personel rounds, AP slugs, and even "dragons breath" flame throwing rounds for double barrel or pump action shotguns only, (Since they won't work in automatic shotguns), if shotguns had the multi use traits in FOnline like they do in real life, i think more people would like them.
-Ulrek-
LagMaster:
anyway, the shotguns are uselless in PvP:
1 low range&low DMG
2 low ammo mag or to big tier
3 1 type of ammo(no slug or FMG or grenade)
Reiniat:
--- Quote from: LagMaster on May 10, 2011, 06:09:27 PM ---anyway, the shotguns are uselless in PvP:
1 low range&low DMG
2 low ammo mag or to big tier
3 1 type of ammo(no slug or FMG or grenade)
--- End quote ---
my suggestion:
1.-very low range, insanely damage
2.-low ammo mag
3.-Introduce slug ammo
Alsom ulrek you see to many COD, dragon breath nothing to be with fonline. tough the ammo could change the type of damaga to fire, but dealing the same DMG base
In all the games shotguns are weapons for ambush, lets make this posible in fonline. i mean posibility to instakill with Pancor, but completely useless at 10hexes, to play as hit and hide. so they will have a very marginal nitch = no overpowering
LagMaster:
--- Quote from: Reiniat on May 10, 2011, 07:11:47 PM ---my suggestion:
1.-very low range, insanely damage
2.-low ammo mag
3.-Introduce slug ammo
Alsom ulrek you see to many COD, dragon breath nothing to be with fonline. tough the ammo could change the type of damaga to fire, but dealing the same DMG base
In all the games shotguns are weapons for ambush, lets make this posible in fonline. i mean posibility to instakill with Pancor, but completely useless at 10hexes, to play as hit and hide. so they will have a very marginal nitch = no overpowering
--- End quote ---
agree exept of point 2
i hate the 2 maged shotgun(shotgun+sawed off), at least to have something that is only Single fire and with 5-6 ammo capacity
edit:make 10 prototype shotguns, take about 20 devoted testers, give them the shotguns in combat simulation and make them swamp, ask them how the shotguns where performing in battle and make an ultimate shotguns(low-med tier, medium mag, medium-High DMG)
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