Other > Closed suggestions

Few suggestions

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Solar:

--- Quote ---//-lower damage resistance for metal armors and armors which are better then metal armors. This is what i wanted to say, sorry;) I just think that energy weapons are useless in battle between high lvl players with armors better then metal armor.
--- End quote ---


Yes, but Laser is the "lower" version of energy weapons. Use Plasma if you are wanting to use high-end stuff.


--- Quote ---//Try to play as bigguner, without using alts. 300pc of 5mm ammo = 1h cooldown
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This is correct. Next time crafting is updated the ammo prices will change (and 5mm especially will be cheaper than now - I rather overdid it last time because Miniguns were everywhere at the time)

Badger:
I'd suggest looking at some Fallout 2 combat overhaul mods. This is the most reasonable one I've found.

Fallout 2: Weapons Redone v2.0

Few examples of the modded damage tables.

It's worth looking at, if only to see how pathetic laser weapons are with vanilla stats.

Edit: Hell, I'll post it here.



Wooo! Go lasers! You're almost as useful as the most basic small gun in the game! Also added the .44 magnum and desert eagle for comparison.

Solar:
Can't see this at the moment, but I can feel corrections coming up in here tonight :)

gordulan:
yeah, the ap bullets are totally fucked up and the small guns & laser weaponry are too underpowered, the only good guns nowadays are the big'uns (DAKKA DAKKA)

sorry, i had bad luck with my spelling, i'm used to being over, not under

Archvile:

--- Quote ----lower damage resistance for metal armors and higher against plasma and laser rifle. (Currently playng as energy sniper is bad idea)
--- End quote ---

--- Quote ---yeah, the ap bullets are totally fucked up and the small guns & laser weaponry are too overpowered, the only good guns nowadays are the big'uns (DAKKA DAKKA)
--- End quote ---

Come on, people, proofread before posting. ;)


--- Quote ---6 -Figting in RT is too fast now. Sequence/character speed/agility is not very important i RT. Make it slower, player speed should depend on agility.
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Yep. Maybe, for starters, AP regeneretion should be twice as slow, and running disabled during combat. I remeber that there once was no running during combat on TLA, I don't know how it is now. How did it work out?
But this would be good as a third combat mode, not to prematurely upset anyone with experiments.
BM should increase movement speed, I don't know what can be done about sequence.


--- Quote from: Badger on February 04, 2010, 03:52:20 pm ---It's worth looking at, if only to see how pathetic laser weapons are with vanilla stats.
[...]
Wooo! Go lasers! You're almost as useful as the most basic small gun in the game! Also added the .44 magnum and desert eagle for comparison.

--- End quote ---

Laser weapons depend on armor by-passing. They once were powerful with exactly the same stats as they have now. Even my char without better crits, more crits, or high luck was good enough with them. I don't exactly know how it is nowadays, but I feel that crits should have been left as they were, and what should be changed is the CTH penalties for aimed shots. The only change I really like is that crit chance is more dependant on luck. But then, this would make burst weapons relatively stronger. Just my random, fact-unjustified musings. ;)


edited: I meant to add: I want the penetrating perk on sharpened spear!

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