-lower damage resistance for metal armors and higher against plasma and laser rifle. (Currently playng as energy sniper is bad idea)
yeah, the ap bullets are totally fucked up and the small guns & laser weaponry are too overpowered, the only good guns nowadays are the big'uns (DAKKA DAKKA)
Come on, people, proofread before posting.

6 -Figting in RT is too fast now. Sequence/character speed/agility is not very important i RT. Make it slower, player speed should depend on agility.
Yep. Maybe, for starters, AP regeneretion should be twice as slow, and running disabled during combat. I remeber that there once was no running during combat on TLA, I don't know how it is now. How did it work out?
But this would be good as a third combat mode, not to prematurely upset anyone with experiments.
BM should increase movement speed, I don't know what can be done about sequence.
It's worth looking at, if only to see how pathetic laser weapons are with vanilla stats.
[...]
Wooo! Go lasers! You're almost as useful as the most basic small gun in the game! Also added the .44 magnum and desert eagle for comparison.
Laser weapons depend on armor by-passing. They once were powerful with exactly the same stats as they have now. Even my char without better crits, more crits, or high luck was good enough with them. I don't exactly know how it is nowadays, but I feel that crits should have been left as they were, and what should be changed is the CTH penalties for aimed shots. The only change I really like is that crit chance is more dependant on luck. But then, this would make burst weapons relatively stronger. Just my random, fact-unjustified musings.

edited: I meant to add: I want the penetrating perk on sharpened spear!