Other > Suggestions
Town Control Overhaul / Whole world gets TC
Solar:
As said, it reproduces a lot of domination.
Presuming that particular half of the suggestion is tied up in domination, the real question is what to do with the guarded towns. I think we will probably try different things in each one and see what works and what doesn't. One thing I wanted to try was having one guarded except for the hours in which their window to be captured was in effect - so that town would only be unguarded for 2 or 3 hours a day.
Graf:
In fact, what we have now is that all towns (well, except Modoc and Klamath) are guarded already. The only thing that is going to be changed with this suggestion, is that there will be no necessity to waste money on militia which will be killed within a few hours anyway, because it gives no real protection against organized group, but it allows to abuse militia feature for killing poor bluesuits and gridcamping. Meanwhile, making PvP in a dedicated area like in the suggestion, would be just more convenient for the players.
Also, I've been thinking of the way, how to combine Badger suggestion and what Solar said and making a nice compromise between both of them:
1. The Town is guarded by the town militia, which isn't killing every enemy of faction on sight (just like it's now), it should work like NCR guards, but without of automatic reinforcements. It shouldn't be a necessity to kill militia to get control over the town. The Town itself could be captured within 2-3 hours (or maybe one exact hour, which is better) during the day, but capturing it wouldn't give any advantages to the gang, except the line in the PipBoy;
2. The PvP area isn't guarded and it could be captured only in case if the town is captured already;
3. If both (The town and PvP area) is captured, then nobody can't try to get control over the town in next 23 hours and the gang controlling it will get advantages which was mentioned by Badger in the first post.
Eternauta:
--- Quote from: Graf on April 26, 2011, 01:56:10 PM ---3. If both (The town and PvP area) is captured, then nobody can't try to get control over the town in next 23 hours and the gang controlling it will get advantages which was mentioned by Badger in the first post.[/color] [/i]
--- End quote ---
I don't know where you are from, but Europe =/= the whole World. There are different timezones.
Graf:
--- Quote from: Eternauta on April 26, 2011, 05:21:26 PM ---I don't know where you are from, but Europe =/= the whole World. There are different timezones.
--- End quote ---
It was discussed many times already, mostly when TC was available at a certain time only (which was awesome, because everyone could prepare themselves to the fight). Anyway, according to the suggestion, there will be 14 places/towns available for seizing control over it, which means at least 14 hours out of 24 hours per day available for TC, so everybody, from every part of the world can participate.
Also, it should be quite clear, that most of the people playing this game is from Europe and Mid East (time zones GMT - GMT +4 mostly), so the peak on-line should be expected at around 21-00 GMT +2. Moreover, there will be a domination mode upon wipe, which is particularly aimed for small groups of people, which people not from Europe mostly are.
Astarot:
--- Quote ---So what kind of danger are we actually going to lose?
--- End quote ---
Pk >>> Can not PK ( only in the wasteland or with friend or bombers ) ( robber paradise )
Apk >>> Can not APK ( only in the wasteland )
In outline, impoverishment of the game...
--- Quote ---He's probably referring to that ganking/griefing won't be as easy anymore as it is at the moment.
--- End quote ---
Why not ? There is a law against that ? It's impossible to do something against gang ? Form a gang is easy ? An MMO is not for playing in group ? Solo players don't have all south to play in a relative security ?
--- Quote ---The Town itself could be captured within 2-3 hours (or maybe one exact hour, which is better) during the day
--- End quote ---
I really like ideas that killing liberty of the game...
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