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Author Topic: New inventory system  (Read 1756 times)

New inventory system
« on: April 25, 2011, 12:10:43 pm »

So title says all. With weight limitations we could add items amount limit too. Here's my concept:



Cool paint skillz, right?  :P
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barter1113

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Re: New inventory system
« Reply #1 on: April 25, 2011, 12:25:46 pm »

How will weight work?
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Xarr

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Re: New inventory system
« Reply #2 on: April 25, 2011, 12:28:59 pm »

yeeees no!
that idea isn't good.



(lol al SPECIAL on 10 but still 30 HP)
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I used to be a bag of dicks, but then I grew up. I gave many of you guys a hard time, but on the other side I kept myself busy with helping players, and I never gave up on that.

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Re: New inventory system
« Reply #3 on: April 25, 2011, 02:01:25 pm »

How will weight work?

You can leave the weight, but you won't be able to carry 1000 items. It's just a concept, so feel free to add some suggestions. If you think that the idea isn't good, please share your thoughts  ;)
« Last Edit: April 25, 2011, 02:03:53 pm by Edik »
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Mayck

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Re: Inventory nerf.
« Reply #4 on: April 25, 2011, 02:21:27 pm »

Carry weight limit is enough imho.

Though this suggestion might make looter alts a bit less overpowered ;D, I think it is unnecessary to complicate peoples lifes even more. So I doubt it would be worth coding whole new inventory screen..
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Re: New inventory system
« Reply #5 on: April 25, 2011, 02:30:14 pm »

Probably you're right, yeah. It's like you can carry 1 flower, 1 stone and it's less even in inventory than a super tool kit  :P
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Graf

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Re: New inventory system
« Reply #6 on: April 25, 2011, 03:46:48 pm »

I'm sure that something similar is already in development and it would be available after 3D implementing.
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Michaelh139

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Re: New inventory system
« Reply #7 on: April 25, 2011, 05:20:25 pm »

How are you gonna hold a whole metal mk2 in your pocket...?
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Lexx

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Re: New inventory system
« Reply #8 on: April 25, 2011, 08:36:21 pm »

I'm sure that something similar is already in development and it would be available after 3D implementing.

No, we aren't going to change the inventory like that. There will be an additional armor slot for helmets and that's it.
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Graf

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Re: New inventory system
« Reply #9 on: April 25, 2011, 08:50:11 pm »

There will be an additional armor slot for helmets and that's it.
Well, that's less or more how I imagine it. But what about the backpack? Is it going to be introduced? If yes, then in which form?
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Lexx

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Re: New inventory system
« Reply #10 on: April 25, 2011, 08:57:23 pm »

I don't know of any plans to add backpacks. The first step is to recreate the original critter look. What happens next then depends on various factors.
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Graf

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Re: New inventory system
« Reply #11 on: April 25, 2011, 09:18:49 pm »

Ok, thank you for making things clear.
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