Other > Suggestions
Another protected town in the north
Eternauta:
Avv, not saying your idea is bad (I actually like it) but, have you noticed the fact that Klamath has no merchants or profession trainers at all?
Graf:
It's a matter of a few hours to add a few merchants, profession trainees and other kind of NPC's to the Klamath. Moreover, this city could become a protected one, which could be captured and this is at least interesting to test such featuret .
vedaras:
--- Quote from: avv on April 25, 2011, 03:47:39 PM ---Example:
Town's doctor sells biomed gel. Part of the money from the bought gel goes to tc box. So basically all npc services that players buy give part of the caps in tc box. If the town is full of asshole pks, nobody will come there to buy anything but they surely will visit those towns that do protect their visitors.
So tc only unlocks the town, but to have profit players have to uphold it.
--- End quote ---
you can wait for people to trade and kill after, to get even bigger reward...
and if you get just part of the trade, i think its better to kill even before trade, to take full reward in caps not part of it.
And last but not least, as said before things like that gives fun for like 1% servers population, others just want fight for gang name and lulz.
Ganado:
--- Quote from: avv on April 25, 2011, 03:47:39 PM ---Town's doctor sells biomed gel. Part of the money from the bought gel goes to tc box. So basically all npc services that players buy give part of the caps in tc box. If the town is full of asshole pks, nobody will come there to buy anything but they surely will visit those towns that do protect their visitors.
--- End quote ---
Good idea, but would need to be changed some. Even if it is unguarded, if there is a need to buy the particular item, then people will try to risk going into an unguarded town to get it. Just like getting caps in unguarded towns when the merchant restocks its caps.
If your suggestion makes it so that if there is more demand for an item, then the merchant will restock that item quicker, then it would work, because if it is protected, then more people will come in regularly.
However, with bio-med gel, you can only have dialogue-accessed, but unlimited buying, so that wouldn't work out. It would only work if the merchant has a limited number until they restock, and restocking time depends on demand.
Edit: Oh, and if the item is available in at least two towns so there can be competition, assuming the same gang doesn't own both.
Kilgore:
In the second session, an ammount of stuff being traded in a faction guarded town was transfered to Town Control box. So what we were doing? Just killing people so we can grab same ammount of stuff + extra. The result of such actions could be one of following:
- the player came back to have his revenge and got killed again - more stuff,
- the player joined some organised force to fight with us - more fun, fight and stuff,
- the player went to another town where he could be killed anyway (no matter whether it is guarded or not)
It will be always better to just kill such player than not kill him. And if they make trading/using services more profitable, you can just use alts and exploit the shit out of it.
Btw: if you were able to buy an item in one or two specific player-guarded locations, it will be always more effective to just camp the place and make other teams unable to obtain the item than letting them buy it for a little reward in the locker. And as they can use new alts in attempts of buying the item, you'd have to kill them all.
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