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Gave it a try, again

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Giemz:
You can't have a cooperation based game in a enviroment where a bullet in the head is the best greeting. It's not a matter of development :) It's a matter of design choice. I'm not saying I want to limit PvP. Yeah, wastelands are cruel. But I would gladly limit the amount of reliance one must have on other players [every single one of them can screw you over if you trust them, and if you treat the current game as a test, you see that players will act as jackasses if they have the possibility of no punishment and what's worse the reward of screwing someone who did trusted you, its just human nature] or ones alts.

I would rather see limitations of crafting based on factions then on proffesions. You can't beat VC med labs with healing powder. You can't make plasma rifles from junk found in NCR, but you don't expect Enclave technology to be as cheap and easy to make. And you have to join the Enclave in the first place. And they don't welcome mutants [you are not a human in their eyes wastelander] with open arms.

And to clarify. I love the game :) Great job. But there are things that migth not work as planned sadly. And it's our job [the testers] to point them out.

Gatling:

--- Quote from: Badger on February 05, 2010, 05:37:14 pm ---The crafter build is the one that fulfils the profession requirements, while the main is the character they actually want to play. Do you really think everyone who wants to be a master doctor also has 9 INT?
--- End quote ---

Speak for yourself.  I combined a smallguns burster build that was quite effective into a Doc 3 char and that was my main for the longest time.  The only reason he was nerfed was because of the Reputation system.  And if not for that, he would still be my main, making buffout in VC so he could later carry the loot of people he shot.

And don't sell all new players short.  I've guided several, and one got to lvl 21 with a sniper/SG3 char pretty fast.  Surprised me (o.O) He ground out those high lvl weapons like it was nobodies business, lol.  And he did it all solo down in NCR and his tent.

Solar:

--- Quote ---Do you really think everyone who wants to be a master doctor also has 9 INT? Or everyone who wants to be a level 3 armourer has 7 ST?
--- End quote ---

Well, I was talking about skills more than SPECIAL, SPECIAL can just use drugs anyway - so I just disregard it in most cases.



--- Quote ---I would rather see limitations of crafting based on factions then on proffesions.
--- End quote ---

I would rather both.


As for new players, some are idiots and can't play, some are veteran gamers who will pick it up in minutes.

Tyler:
I was wondering what the chances are of ever seeing some of these ideas tested ingame?

Badger:

--- Quote from: Tyler on February 06, 2010, 09:01:49 pm ---I was wondering what the chances are of ever seeing some of these ideas tested ingame?

--- End quote ---

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