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Author Topic: Craftable Jet Cure?  (Read 5267 times)

Ardihan

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Craftable Jet Cure?
« on: April 15, 2011, 05:44:41 pm »

After reading a few complaints about jet addiction I am here to suggest a few ways to balance implementing a jet cure.

The cure could be made craftable by lvl 3 doctor so that its both difficult to get and a player driven market.

The cure could have a difficult crafting recipe to further reduce the ease of obtaining it.

The cure could have a really nasty side effect along the lines of a 24 realtime hour -5 to all specials to discourage constant use.

Anyways I leave it up to you if you think this is a good idea.

 
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Re: Craftable Jet Cure?
« Reply #1 on: April 15, 2011, 06:22:04 pm »

wait.. i thought Jet addiction lasts only 1 hour (real time)?
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Surf

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Re: Craftable Jet Cure?
« Reply #2 on: April 15, 2011, 06:24:40 pm »

wait.. i thought Jet addiction lasts only 1 hour (real time)?


Once addicted to Jet, it lasts forever.

Xarr

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Re: Craftable Jet Cure?
« Reply #3 on: April 15, 2011, 09:01:12 pm »


Once addicted to Jet, it lasts forever.
there must be a way to get to the legendary Jet-Antidote!
i dunno, maybe
Prof Doctor 3
Doctor 200%
First aid 150%
Medical Terminal
20xJet
5xAntidote
5xFruit
...

as i said, i dunno.
there must be a way
« Last Edit: April 15, 2011, 09:05:57 pm by Xarr »
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Re: Craftable Jet Cure?
« Reply #4 on: April 15, 2011, 09:06:43 pm »

Well... maybe it would work, but I'm pretty sure Jet would just chew right through that shit. Now wh-wh-why the hell are we even talking about this?! Wh-where would you get your hands on endorphine blockers anyway?
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Michaelh139

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Re: Craftable Jet Cure?
« Reply #5 on: April 16, 2011, 12:52:57 am »

He took the idea from someone else's post so I scorn you for not crediting him specifically...
(Forget this part of post I only look at avatar and thuoght it was vedaras xD)

But anyways, yes... yes... yes.... this seems like an awesome tradeoff for curing jet addiction.
« Last Edit: April 16, 2011, 01:40:14 am by Michaelh139 »
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Re: Craftable Jet Cure?
« Reply #6 on: April 16, 2011, 01:38:25 am »

After reading a few complaints about jet addiction
Make it like Vampirism or Corprus in Morrowind, once cured, can't be achieved, so if you by mistake took one dose of Jet and then discovered it's forever, you getting Jet Antidote by some way, may be even not repeatable quest, and then, after taking this antidote it cures your Jet addiction and makes taking Jet in future has no effect on you, so you cutting off your character from this drug forever, but also don't suffer from addiction.
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Eternauta

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Re: Craftable Jet Cure?
« Reply #7 on: April 16, 2011, 03:56:46 am »

I think it would be cool to be able to get Jet Antidote from merchants (in Fallout 2, you could find it in San Francisco even before helping the awesome doctors in Vault City develop it), or maybe via a quest (althought alting would make this useless).

I don't like the idea of crafting Jet Antidote. To me, crafting Jet Antidote sounds like crafting Light Support Weapons or Gauss Pistols.
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Re: Craftable Jet Cure?
« Reply #8 on: April 16, 2011, 04:46:10 am »

Yeah, we do need some way to get the Jet Cure. Or atleast don't make it last forever.
Or perhaps Doctors could help cure it?

An 'experimental' one that has some temporary negative impact on the player would be good.


+1 for this.
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Re: Craftable Jet Cure?
« Reply #9 on: April 16, 2011, 06:03:41 am »

I don't like the idea of crafting Jet Antidote. To me, crafting Jet Antidote sounds like crafting Light Support Weapons or Gauss Pistols.

special encounter for it to keep its legendary status.
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Eternauta

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Re: Craftable Jet Cure?
« Reply #10 on: April 16, 2011, 07:25:46 am »

special encounter for it to keep its legendary status.

Still, would be strange to find a Jet Antidote hiding around in the middle of the wasteland. That works for Gauss Pistol and Gatling Laser because they were pre-War tech weapons.

An 'experimental' one that has some temporary negative impact on the player would be good.

I like this idea a lot, and for me it makes quite some sense. Maybe an early antidote developed by San Francisco scientists. Even makes more sense than what originally happens in Fallout2, being able to buy Jet Antidote from San Francisco shops before it's developed by Vault City, which is supposed to be the best place when it comes to medicine.
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Re: Craftable Jet Cure?
« Reply #11 on: April 16, 2011, 08:14:37 am »

Still, would be strange to find a Jet Antidote hiding around in the middle of the wasteland. That works for Gauss Pistol and Gatling Laser because they were pre-War tech weapons.


special encounter isnt restricted to being prewar bunker or prewar stuff, you could find a special house encounter or something and a doctor inside. Through dialogue you can find out he has discovered what he thinks will be an antidote to jet which he has developed from wandering the wastes. As a jet addict you may convince him/her to test it on yourself, or convince him/her otherwise to give it to you to "test" it on an addict (no need to report back he will find out on his own when he/she roams the wastes). Or if you aren't going to take a civilised route you could always kill the doctor and loot it off the corpse but it shouldnt be easy he/she has been around the wastes and survived so exercises caution (uses an ar, 5mm ap and will burst you if you get too close).

The doctor could have rats caged up (regular, pigrats, molerats you name it) that are used as test subjects. Anything else you want to add is up to your imagination..
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Re: Craftable Jet Cure?
« Reply #12 on: April 16, 2011, 10:42:49 am »

One little suggestion, it shouldn't be able to find antidote and sell. The best way to get it is quest.
« Last Edit: April 16, 2011, 10:50:59 am by Dozer »
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Handyman

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Re: Craftable Jet Cure?
« Reply #13 on: April 16, 2011, 11:04:37 am »

Hell no ! no jet antidote !! it's uncureable !!!! NO NO NO !
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Re: Craftable Jet Cure?
« Reply #14 on: April 16, 2011, 11:11:50 am »

Hell no ! no jet antidote !! it's uncureable !!!! NO NO NO !

On one hand, I don't like the thought of becoming a jet addict for a day and then shaking it off like a bad cold. On the other, I would also like drugs to be a viable option for everyone, not just those with dedicated jet builds.
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