Other > General Game Discussion

So much hate for PKers

<< < (20/27) > >>

Radman2307:

--- Quote from: Keldorn on April 25, 2011, 05:26:32 AM ---I mean one could easily go to the station, click the take rain to X, and go there.

Anyone besides me think that actually timing a fucking train to real time is a bit in-efficient?  That is I also have to account for international time zones as well?

--- End quote ---

I understand the Devs want a 'realistic' feel but come on, alot of things need looking at and streamlining for fun gameplay... Things off the top of my head:


* Trains that teleport players to a location instantly or arrive every 5 RL Minutes (nice compromise)
* Banks that operate with their own money (prevent a banking crisis and allow people to take their own funds out when they need'em)
* Overhaul the whole PVP system, right now its abused by certain groups and pushing the FOnline playerbase away.[/b]

Trokanis:

--- Quote from: Radman2307 on April 25, 2011, 01:06:32 PM ---I understand the Devs want a 'realistic' feel but come on, alot of things need looking at and streamlining for fun gameplay... Things off the top of my head:


* Trains that teleport players to a location instantly or arrive every 5 RL Minutes (nice compromise)
* Banks that operate with their own money (prevent a banking crisis and allow people to take their own funds out when they need'em)
* Overhaul the whole PVP system, right now its abused by certain groups and pushing the FOnline playerbase away.[/b]
--- End quote ---

OMG ANOTHER person who's really trying to help this game!!! 

Love your added ideas, please post them in the Suggestions section so that they can be seen in an On Topic thread.

(also if you're really nice review the thread in my sig, and put any ideas about changes to the PvP/Pk system there, it's not a perfect suggestion atm, but it's meant to have more than one brain working on it.)

Blackadder:
When I found this game, I was amazed, loved Fallout 1/2 and *cough* Tactics *cough*. Being a Fan of the Fallout Universe I find myself pushing through the Pk'er slog like Salmon swimming upstream - I give them a mouthfull of abuse for their trouble as they start to loot my twitching corpse (it's the least I can do  ;D) but it actually made the first hours so intense I was too scared to leave the PC for a second incase something awful and wasteland like happened, brilliant fun.

Now a few days worth of play in and multiple different Character attempts later I am beginning to feel the strain. I have saved enough CAPs to buy myself some combat armour...but Im too bloody scared to travel anywhere in search for better armour or weapons. I'm lvl 7 and I cant get a shot off against the PKers camping around the major trading areas, I try to run and end up full of holes.

Getting into higher lvls makes recovering from being Pk'd a little easier but the pain of losing that top pistol or the carefully scavenged ammo is so hard to swallow. If it's hard for me being a fan I cannot imaging others (who cannot afford to have 3 hours wasted due to being PK'd) being able to take the time to try and lvl up. So when people say their are only 400 players, I can see why and I think the argument that "giving up because you are Pk'd is stupid" is itself kind of stupid. People play games to relax, enjoy and Immerse, not get stressed out and lose hours of work. In the long run it's only going to hurt the Game unless something changes.

Personally i think it sucks being PK'd (which is why I give them a mouthful)however I do agree it is a component of the game, albeit a broken one, that adds excitement. No idea how it could be fixed and am not going to make suggestions but I will say that as much as possible I note the names of the Pk'ers down and what keeps me going is the thought that one day I will have my power armour and my Sniper rifle and I will have my revenge.  ;D

Eternauta:

--- Quote from: Blackadder on April 26, 2011, 11:36:21 PM ---I was too scared to leave the PC for a second incase something awful and wasteland like happened, brilliant fun.
--- End quote ---

Worldmap is your friend. Just stay on it while you are AFK and nothing will happen. Before re entering the area, don't forget to use Town Preview (not available for all locations though).


--- Quote ---the pain of losing that top pistol or the carefully scavenged ammo is so hard to swallow.
--- End quote ---

Don't worry about powerful gear until you get to a high level. Just grab a cheap gun and level on (mutated) molerats.

Akiko:
I have to post it here..

My char have just been killed by some lame - he parked his car in front o San Francisco, armed in best things ( but this no matter), what is most important is a fact that he has 5-7 followers-mercs ( each about 160 hp armed with plasma rifles, and metal armors, do not kow exact number of mercs but for sure maximum). ADDITIONALY he set up REAL TIME FIGHT. Here is the effect - i have been killed (wering brotherhood armor with 160 hp) in less than second - i have spawned and saw that have -68 hp.

After a while i have replicated, tryied to enter SF but this was impossible - i have entered to his area again.. and again... ( nothig lost because just after replication.. but...)

I was admiring this game... I have beend plaing here for 4 weeks.. have own 2 chars at 21 lvl.. gathered some stuff.. met people.. very often i also have been killed by other players but never in such way.. I have talked with other players and know that it is VERY VEEEEERY hard to kill such person even with 4-5 other players.. For me this game lost everyhing - because it is impossible to fight against other player and have any chances in fight ( even if my char would be same as his at the entering of his encounter we would be at worse position).

And i know that only way i balancing this problem would be not allowing to buy mercs and traveling with them.. or have max 2 followers.. For sure this won't happen so i will just say bye to this game -  becaouse it is VERY imbalanced and i do not wan't to waste time to see everywere players with parked hummer + 7 mercs in real time combat mode.

Navigation

[0] Message Index

[#] Next page

[*] Previous page

Go to full version