Of course NO.
If you need to know reasons again, just use search - there were lots of discussions about it and people had (and still have) the reasons to say "no".
Shortly:
- you could as well resign from nicknames, nicknames don't count when all you need is a stupid colour above player's name so you can quickly choose whether to shoot him or not (it's probably that "feature" which Cryofluid was talking about),
So, because of the armor of the guy, do you stop watching his name? When I see a "cumdragon" in fight, I don't see only his purple color, I see also the char name, that I know, and I know it's a psycho big gun who play well. Oh, and you know what? There are other colors than red and green! Yes, really! You can have yellow, blue, grey, white ! It's not only about "red=shoot on sight" "green=don't shoot". Well, maybe for you, but not for me.
- so many people whining about the fact that this game is more quake than fallout, then same people want to colorise characters.. again, team deathmatch?
Yeah, stop to see a red side and a blue side. There are other options. Oh, and you know what look like actual battle ? (guess not, you don't play anymore)
Now :Your bunch of friend, in your faction, with your factions color (everyone in blue/green, yeh). The bunch of ennemies, half untagged, half red tagged.
Before : Your team, in orange, your allies, in bright blue, your other allies, in dark green, some random allies, in bright green, the mercenaries you've hired, in yellow, the ennemy team, in bright red, the other ennemy team allies with them, in dark red, the final ennemy team, allied with nobody, in purple.
Question: What look more like quake TDM?
- making big alliances as complicated as pressing CTRL+C CTRL+V,
Sure, no discussion, no management, name colorizing erase that! It's easy to see that as soon the NC was deleted, there weren't any more alliances cause it was too complicated!
- a lot of additional out-of-game gang-management to make sure your gang's list includes all its members and its enemies, to make sure everyone has the damn list downloaded and blah blah blah,
Oh damn, I have to configurate my mumble/TS, so much out of game management!
- a lot of "why weren't you on our list" or "why you shot him he was on our list as green" special encounters
"-Why you shot him? -I didn't know he was with us, never saw his nick! -But he is allied with us since 4 weeks dumbass!" "-Oh I was thinking this guy was friend... -Nah, he killed us already 2 times, you don't remember his nick? Ккпироыв is easy to recognize damn it!" specials encounters.
- "I don't know you but you're red so die, biatch".
"I don't know you but you're weaker than me so die, biatch" or "I don't know you but you're maybe a threat so die, biatch" or "I don't know you but my friends told me they think (they're not sure like they can't remember all nicks) you are ennemy so die, biatch" is so much better huh?
It was explained many times that it's just a step back. If any nickname colorising should be introduced again at all, then probably it should be linked to faction's terminal where you could set friend, enemy and others and give them appropriate "colour". Terminals are gonna to be reworked some day, or so they said, right? Still, this is closer to team deathmatch than any roleplay game (why would your character magically know who is red and who is green and who is blue?).
Cause of gangs marks maybe? And know what? There are color on nicks IG already. But only 2 color. Because 2 colors is much more realistic, right?
Finally, nice try of making this thread locked for troll. I bet you will eventually succeed.