It's one of thing that is actually crafted quite easily, just with annoying location requirement (console and gel) but this is problem for most crafting professions.It'd be really nice to see more way to craft drugs, ammo and getting HQ resources.Just look what joke is MFC crafting - you need to mine in BH (or own it), refine the ore there as well, and to make it more convenient you must use it in mariposa, on other corner of the worldmap.This is in my opinion far greater annoyance than cooldowns.
I was just going to make them heal half the normal powder and have no penalty.
Also a major reason why 75 % of MFC in the game are farmed from laser rifle NPCs.
I think it will be moved away from workbench to something else. Can't say for sure now though.
weak healing powder is great for low leveling not only for htt build but also for bg with flamerits cheap, fast and u can keep an infinite stock on your inventory as flowers, they are good, just use them with common sensethe problem is the regular healing powder, not the weak-hDOC 1 is the worst profession keep weakhealingp but drop healing powder to craftable without doc req (100% fa should be enough)since im on the subject i was thinking if theres gonna be any changes on doc profession.. cuz doc 1 is just just awfull
If you want to make enemies, try to change something.
"un-risky", if that were even a word.
Weak powder for me sound like powder made by people in post-apo world with low knowledge about medicine, therefore must have some side effects!!Someone agree?