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Author Topic: Giving melle/Unarmed some Boost  (Read 965 times)

Handyman

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Giving melle/Unarmed some Boost
« on: February 01, 2010, 10:37:22 pm »

I would like to suggest adding Buffout some + hp and + HtH dmg
Becouse it's expensive drug, and to be honest no one is using it, only for psycho it can be usefull

Second thing is it possiable to add From Fallout Tactics this drug http://fallout.wikia.com/wiki/Mutie and as + str and + endurance could give more hp ;)) just a suggestion



Sorry for bad English
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Re: Giving melle/Unarmed some Boost
« Reply #1 on: February 04, 2010, 05:57:37 pm »

As for endurance it would be enough if it would just work retroactively.
+3 EN boost would give 6-26 or 6-46 HP (depending on character level and base EN).
-4 EN would reduce HP by 8-48 HP. Seeing mid-fight death from withdrawal would be priceless.
But then, I presume there would be trouble with implementing it, and a static HP change would be simpler and bug-free.

On a side note, HP formula should be altered, so an odd value of EN gives you an extra 1 HP every second level. Same for other stats where possible. Rounding everything to integers on every step sucks ass. Things like the fact that "Very Good" endurance is actually worse than "Good" shouldn't take place.
« Last Edit: February 04, 2010, 06:00:58 pm by Archvile »
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