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Author Topic: dont know how i missed this for so long.  (Read 12496 times)

Alec Ramsey

  • spiders, snakes, and lizards heads......
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Re: dont know how i missed this for so long.
« Reply #30 on: April 06, 2011, 04:45:03 am »

i think the coolest part of this game is the player driven drama.   i cant think of a better word than drama.    i dunno, i watched a friend of mine play WoW for about 5 minutes before i knew i hated it.    everything just seemed to be "do what the game wants"  and i didnt see anything controlled or changed by players. maybe i didnt give it enough time, but with the way the game LOOKS, who would want to?  ugly ugly game.

here, players have so much control.   in the short time ive been here, ive been feeling like this is the fallout ive always wanted to play. 

            sure, ive been keeping out of sight, laying low, as to not attract pk'ers, and i know im going to have to deal with that sooner or later, but thats ok.   im sure if i wasnt nervous about leaving the tent, i wouldnt consider it much of a wasteland.  not excusing pk'ers, but for some strange reason, they seem to "fit" here.     i know, big words from someone who hasnt yet ripped out their hair in frustration,  but its cool feeling like anything could happen outside my tent.  makes the world seem bigger anyhow!!

     lol, only with the help from experienced players, with fast cars, have i seen the southern half of the map.  got pk'd (damn you senken63, no reason for that!! i had nothing!! lol  8)  )     and that was ok, i got to scrounge for radio parts until i built one, and used it to call for a pickup.  after i got picked up, we rode around in the car lookin for him, talkin shit, messin with him on the radio he got from me, all that was missing was beer in the trunk :).    great fun.   good times.

im glad i dont have to restart my character after dying like ive heard you must do in EVE online. (i would love to play that some day)  even though that concept makes character life and death more valuable, i dont think i would last long here if i had to keep restarting.   as it stands,  i wouldnt change anything, save adding a few things im not alone in wanting to see.   im sure i havent played enough to see what other people regard as flaws in the numbers, but for now, im having the time of my life, and most of it comes from interacting with all of YOU.   cool things can happen when enough control is left to the payers, even if you have to have some griefing troll-monkeys somewhere in the mix.

worth it.    to everyone ive met so far, (except senken63 :P)  thanks for help and info, and offering free guns when you recognized my name.

i'll be playing this all night, girlfriend can bitch all she wants.



                                          TL;DR?     fuck bethesda!!!     yay Fonline 2238!!!! ;D ;D ;D ;D ;D ;D ;D




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lehytek

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Re: dont know how i missed this for so long.
« Reply #31 on: April 06, 2011, 05:30:08 am »

i didnt see anything controlled or changed by players. maybe i didnt give it enough time, but with the way the game LOOKS, who would want to?  ugly ugly game.
I for one know how to control the stock prices in WoW so that you can make money really fast. WRT graphics, this is what we get when we add cool lighting and shading effects to models and textures created so that they would run on low-cost computers from 2004, and we even enforce these effects so that the game would never again run on these computers.
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I saw your post, I had to LOL really hard. Hilarious.  8) Too bad they removed it, don't know why, it was not offensive to anyone.

Alec Ramsey

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Re: dont know how i missed this for so long.
« Reply #32 on: April 06, 2011, 06:10:51 am »

sorry for being a layman,  but could you explain what you meant about the wrt graphics?  i didnt quite understand what you meant about enforcing the effects so that they wouldnt run on the comps?   

im not tech savvy at all, but im always willing to listen and understand.
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lehytek

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Re: dont know how i missed this for so long.
« Reply #33 on: April 06, 2011, 06:32:40 am »

the way the game LOOKS, who would want to?  ugly ugly game.
WoW was made in 2004 and its system requirements are quite low (except for HDD because WoW takes up anything >20GB varying per non-trial user) and apropriate for those times.
So goes:
Windows XP or newer incl. Server editions (amd64 and x86 only)
Pentium 4 @ 1.3GHz or Athlon XP 1500+ (not physically 1.5GHz, actually below 1.5GHz, but working just as 1.5GHz Pentium)
1GB RAM (a lot for those times btw)
GeForce 5 or Radeon 9xxx (where x is element of [0,9] fitting actual models)

WoW has been enriched with HDR, which gives some enormous lighting effects. HDR is not natively supported by anything older than GeForce 6 and Radeon X (the series from X300 to X850), which voids some of its functionality for some people already. WoW has a lot of materials shovelled from Warcraft 3, which brings in the models and textures from 2002. Huge amounts of objects also stress the graphic card, so normally users would turn down the effects to minimum to maintain smooth frame rate. This does not happen in the wilderness or dungeons, but in cities.
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I saw your post, I had to LOL really hard. Hilarious.  8) Too bad they removed it, don't know why, it was not offensive to anyone.
Re: dont know how i missed this for so long.
« Reply #34 on: April 06, 2011, 09:13:55 am »

i just read in the manual that if someone picks up your radio, it stays on the last channel it was set to, letting you possibly spy on a group.   o.    my.   god.   :D 

you know, ive said it a million times, and i'll say it again.   multi million $ budget games are crap.   every time they release a new console, they rehash stale ideas with a new shiny coat.     i just shoveled brahmin shit.    then i dropped some on the street (had some cuz i didnt ask for a shovel at first and put some in my pocket) out of like a punk rock thing (shoulda thrown it at the front gate)  and now the town is a little bit angry at me.  i made a tent....  this game has everything.   crafting?   are you serious?   

i probably will be angry here in about 20-25 minutes or so by being slaughtered at least a hundered times just trying to get my feet wet, but its ok.    small price to pay for the opportunity to...well.......shovel shit in the daytime and play with a radio tuner at night.   :'(   im just.....so.... :'(.....happy....

btw a shadowrun awakened mmo is in the works.   i read that they are going to make owning a corp an option.   like, giving orders from behind a desk if you wanted.   dont know if i'll ever stop playing this long enough to check it out, let alone sleep or eat.......

OH. I didn't notice the date when I first read. I actually thought for a millisecond that someone could just get into the game and find that it was fun.
Haha, well played, sir. Well played.

That shadowrun mmo interested me, though. Shadowrun is the shit. I went into their forums and it seems kinda... Dead. In 4 years they're just releasing an Alpha client. I wish works like that were more encouraged. I know a bleach MMO which is going by the same pace, years over years of development with little progress, since it's like 3~5 people working "hard" (they aren't getting profit so they still need to make a living) and some volunteers.



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Alec Ramsey

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Re: dont know how i missed this for so long.
« Reply #35 on: April 06, 2011, 09:32:14 am »

not april fools,  i really am a sucker for this shit
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Re: dont know how i missed this for so long.
« Reply #36 on: April 06, 2011, 09:35:34 am »

what do you mean about the date?

April's fool.

I was kidding. It was an, apparently unfortunate, anecdote.

Anyway, I was just like you when I found out about the game's first open beta test about 2 years ago. You'll learn quickly that this game isn't as far as amusing as it seems. Yeah, it can be fun, and it HAS LOTS of potential, but you'll notice soon enough that what you're playing isn't a final product, but a VERY early phase of the game. It can and most likely WILL be frustrating often, but still, I hope you enjoy. We're missing that spirit here.
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Alec Ramsey

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Re: dont know how i missed this for so long.
« Reply #37 on: April 06, 2011, 09:37:59 am »

 :D i just read my post again, and yeah that would have been epic sarcasm, hahahahahaha....i could see someone else on here writing that like you mean and dying laughing, especially from all the positive reponses,hahhhahahaa ;D


no trust me, im a true believer.  im ejoying this tremendously.   i might seem naive, but i know when im having fun with a game, im gonna be on this all the time.
« Last Edit: April 06, 2011, 09:40:47 am by Alec Ramsey »
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Alec Ramsey

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Re: dont know how i missed this for so long.
« Reply #38 on: April 08, 2011, 02:06:20 am »

oooooohhh..... NNNOOOOOOOWWWWW   i know what you guys were talkin about.

llike when you try to mine all day but every time you come out there is someone waiting to take your shit.

so you read, and try to find a safe mine which i guess there really isnt one.  but  you build a tent near redding after relocating all your stuff.
too bad the guards arent in the mines.
this PK'er named Conan  -follows- me -into- the- mine-  he KNEW i had nothing yet, but a sledge.

kills me anyways.   im laying there between 0 and -20, i suppose that wasnt enough, so he hits me until im dead. thanks conan, im sure that sledge was worth it.

40 min worth of gathering materials stolen often, and now my last sledge.    a DOC MARTEN STOMP on your scaggy balls, conan, i hope someone keys your car and kicks your dog.

cretin.

anyways, yeah i'll be jaded soon.   still fun game though.
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lehytek

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Re: dont know how i missed this for so long.
« Reply #39 on: April 08, 2011, 02:08:24 am »

Don't ever mine in Junktown, Klamath or Broken Hills. They are favourite PK/exploit spots.
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I saw your post, I had to LOL really hard. Hilarious.  8) Too bad they removed it, don't know why, it was not offensive to anyone.

Alec Ramsey

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Re: dont know how i missed this for so long.
« Reply #40 on: April 08, 2011, 02:18:18 am »

nah i know, i went to redding, everything pointed to that being safest one.
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Michaelh139

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Re: dont know how i missed this for so long.
« Reply #41 on: April 08, 2011, 02:21:28 am »

conan kill you?  He is part of wwp i believe...   :P
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Alec Ramsey

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Re: dont know how i missed this for so long.
« Reply #42 on: April 08, 2011, 02:23:37 am »

yup, i said hi, he said hi, i got to start mining, and blammo.....killed me.....i asked why right before i died and he just said "aaaaaaah, its good"    so yeah, uncalled for..  wwp member? .... that must not mean much....just another pk.
« Last Edit: April 08, 2011, 02:28:46 am by Alec Ramsey »
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Ganado

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Re: dont know how i missed this for so long.
« Reply #43 on: April 08, 2011, 02:32:25 am »

nah i know, i went to redding, everything pointed to that being safest one.
Junktown (it has better guards now), NCR, and Klamath mines are guarded, if you aren't mining HQ.
Gecko is probably the safest (AKA most-dead) unguarded mine.
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Error while opening cfg file: spawnnpc.cfg
Shit! Damn admins! Always ruining my fun! I guess I'll talk to them. WITH MY FISTS!!!! No seriously, I will write them a nice email or make a thread on the forums or something. Thanks!

Alec Ramsey

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Re: dont know how i missed this for so long.
« Reply #44 on: April 08, 2011, 02:41:45 am »

damn.   those are far.    its weird though.    now i can see the allure of camping mines and blasting people.  because who wants to be the one getting blasted?

instead of making a character that crafts, i should have made a combat character that takes what YOU craft.  its enough to turn one to the dark side.
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