Other > Suggestions
Dead NPCs respawn faster
Hololasima:
I agree with this NPCs.
But idea about have guards in New Reno Arms or even in Renesco, please no. As you all know, we have militia in almost all towns and New Reno is so good place without guards. You must admit that Reno is dangerous city and if anyone want trade there, he must wait everything from everywhere,Especially in New Reno.
Also if you fight there, you can accidentaly hit NPC and then you have big problems inside town, because NPCs attacks you. Please, serious, dont make this game more PvE in places or in situations where noone want it.
KruskDaMangled:
I agree. Guards need to be more righteous too, for what it's worth. In some places anyway. I don't really think any character should ever walk away from a situation where he offended the guards in a major, guarded city. We could also mitigate some of the dumbness by letting you get stuff on the exit grids more easily, or make a blanket rule that stuff left there goes away right now by default. One or the other. And I know you can punch your pal in the face, and walk out and get it. The point is that people opt, for various reasons, to wade out and get stuff while enduring a hail of punches from random npc's.
JovankaB:
I agree. Either make NPCs respawn faster, or make players respawn 2 hours... :P
Because right now it's not fair, poor NPCs :'(
runboy93:
I agree with other posts and this should be ingame (Well, because of those shopkeeper killers and other suiciders)
And also i want to see less "NPC exploiders" in future.
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