Other > Suggestions
Raise dogs
arathhunter:
Indeed, i Support This Idea, and that bases should be upgradeable.
also Solar, i believe i have my new favorate quite hehe
Doctor Eex:
When I have read this:
--- Quote ---The pregnancy of the dog lasting 2 months
--- End quote ---
I was a bit confused...
Why don;t go further, and have a source of slaves ;D. You can spam kids with nades.
Or even better.
Breed molerats! I want to have also combat molerats...
Kinda sick idea anyway. I definitely vote yes if developers want to implement SUCH suggestions... ;D
arathhunter:
--- Quote from: Doctor Eex on March 23, 2011, 06:23:41 AM ---When I have read this:I was a bit confused...
Why don;t go further, and have a source of slaves ;D. You can spam kids with nades.
Or even better.
Breed molerats! I want to have also combat molerats...
Kinda sick idea anyway. I definitely vote yes if developers want to implement SUCH suggestions... ;D
--- End quote ---
well i'm gona assume the kids thing is just a joke... (even though i would love to start a family, It just wouldent make sense with the type of timeline this game has)
Though with animals, their mutated alot more then (Normal) Humans, there could be a posibilty Pregnency is quicker then Normal, so maybe a bit lower then 2 ingame months? I don't know. also course why stop at only Dogs? I'd love to start a farm in a Base, give thoes empty Pens something to hold other then caught brahmin. The Ghost Farm Underground have a Molerat farm. maybe buy some stock from them? and course more then just thoes types of animals would be awesome to have as pets, and to breed. of course, Deathclaws and Insect type critters are out of the question. as Insects like the ants are hive minds. and The enclave had to put a headset device sorta thing on the deathclaws to control them.
Who Killed Bambi:
i see few changes in dogs done, so try dogs from scavengers, yesterday i see dog with 5 hp ( i m mad, but i swear, dog have 5 hp)
so scout dog cost now about 1k caps and fight dog same price.
didnt try dogs from other places.
trained dog hit leather arm mk 2 for 5 hp.
scout dog - for 1 hp.
with few scout dogs i come back from scavengers to ncr with any encounter, before i have dogs i cant avoid about 2 encounters at 200% succes (from 300)
i think each merc/dog need personal battle system like followers in fo2, but i think it suggested and never happens.
Slaver Snipe:
--- Quote from: Who Killed Bambi on March 23, 2011, 07:58:43 AM ---i see few changes in dogs done, so try dogs from scavengers, yesterday i see dog with 5 hp ( i m mad, but i swear, dog have 5 hp)
so scout dog cost now about 1k caps and fight dog same price.
didnt try dogs from other places.
trained dog hit leather arm mk 2 for 5 hp.
scout dog - for 1 hp.
with few scout dogs i come back from scavengers to ncr with any encounter, before i have dogs i cant avoid about 2 encounters at 200% succes (from 300)
i think each merc/dog need personal battle system like followers in fo2, but i think it suggested and never happens.
--- End quote ---
http://fodev.net/forum/index.php?topic=8934.0
Don't be impatient, things like that take time to get done.
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