Other > Suggestions
"Realtume Rounds Based" Combat
Floodnik:
Removing AP and adjusting animation time lenghts... That's actually a good idea!
pistacja:
--- Quote from: Floodnik on March 22, 2011, 09:01:58 PM ---Removing AP and adjusting animation time lenghts... That's actually a good idea!
--- End quote ---
A burst takes 6-7 AP, a hit with a rock 1-2, can you imagine how slow the firing would be or how fast the punch would be?
Doctor Eex:
--- Quote ---You made me laugh. YOU are to slow not game is to fast.
It's your problem not problem of all server , i never had problems with "clicking a running pixels"
--- End quote ---
You made me cry...
One of server's problems is PWNING kids like you. Some of so-named PRO-PVPers on 2238 are reasonable guys, but definitely not you.
--- Quote ---"never had problems with clicking a running pixels"
--- End quote ---
--- Quote ---It's not so hard ,none of my friend
--- End quote ---
Let's say... A human is not a flea - can get used to anything.
But I point to obvious things... I'm not saying it is impossible to do. ;) I'm fast enough, however I want to improve game that I liked.
I've done already what I could - my interface for example...
--- Quote ---The only thing in your post that has any sense.
--- End quote ---
Can say the same - the only thing of your post.... ;)
Doctor Eex:
--- Quote ---adjusting animation time lenghts... That's actually a good idea!
--- End quote ---
That is what required to be done at least when 3D comes here. And developers want to do that and I believe will do.
--- Quote ---Removing AP
--- End quote ---
Worst idea EVER. It's something like remove SPECIAL, skills and perks. Wait. Crimson Land has perks!
O'k let's have perks, remove anything else [/sarcasm mode off]
Johnnybravo:
Heh, so BROF will make firing animations faster, more agility will increase speed as well. There is absolutely no problem with that, no SPECIAL feature was removed, just original was put in real time.
We just 'rename' derived stat from 'Actions Points' to 'Action Speed'.
--- Quote ---A burst takes 6-7 AP, a hit with a rock 1-2, can you imagine how slow the firing would be or how fast the punch would be?
--- End quote ---
We don't really need to have bashing with rock anyway, and definetly not on such low AP cost, it's not like AP costs are matching original in all cases anyway.
EDIT: and if anything, there is no need for realism, just hold smg in air blazing for few secs, nobody would know exact fire rate of the gun anway.
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