Other > Closed suggestions
Reduce the craft timeouts
Badger:
--- Quote from: Solar on February 01, 2010, 09:02:50 pm ---The cycle is what you make it, I guess. I'm like quentin, I gather as go. Though as we always say, we need more stuff "to do"
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Heh, so long as we don't need gunpowder to make BBs anymore, I'm optimistic.
avv:
--- Quote from: Badger on February 01, 2010, 07:21:14 pm ---What about perks to enhance a player's crafting ability in a certain field? Like, say, 'Chemist' would reduce the cooldown, the material cost and increase the amount of chems produced per batch.
Hell, why not make perks the main basis of crafting, with NPC trainers just improving the player's knowledge?
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We'd see even more alts. I mean so far it's possible to run fighter crafter who isn't all that awful. But if perks would be required to craft properly, it'd be the end of single chars. But if there was a way to implement crafting related perks without encouraging alts, it'd rock.
Btw profesions are basically perks.
Badger:
--- Quote from: avv on February 02, 2010, 03:20:44 pm ---We'd see even more alts. I mean so far it's possible to run fighter crafter who isn't all that awful. But if perks would be required to craft properly, it'd be the end of single chars. But if there was a way to implement crafting related perks without encouraging alts, it'd rock.
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I think that's because of how small the pool of useful perks are. I mean, there's only about 10 people use out of, what? 30? 40 perks total?
avv:
--- Quote from: Badger on February 02, 2010, 03:27:17 pm ---I think that's because of how small the pool of useful perks are. I mean, there's only about 10 people use out of, what? 30? 40 perks total?
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Let's say we've got a sniper smallgunsmith. We NEED those 5 sniping related perks to be maximum effective. The other two perks could be bonus rate of fire and awerness. Or some other perk to patch up some tradeoff that sniper might have (low carryweight). I would never trade a crafting related perk to a perk that increased my combat capabilities.
Krej:
remove crafting cooldowns its dumb as fuck..
Mined my ass off so I could make ammo to lvl with
2x .223 ohey 65 minute wait.
make your game enjoyable not fucking tedious...
now I have to make more crafting alts so I can craft faster
when you have to do that there is something wrong with the game design..
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